Redo Command and CommandMap again

This commit is contained in:
Josh Holtrop 2017-10-24 20:59:00 -04:00
parent a509c4bded
commit 4df3f620f1
4 changed files with 77 additions and 104 deletions

View File

@ -1,28 +1,12 @@
#include "Command.h"
#include <string.h>
static const struct
Command::Command()
{
const char * name;
uint32_t flags;
} Commands[] = {
{"nop", 0u},
{"forward-up-to-char", Command::FOLLOWING_CHAR},
{"forward-on-to-char", Command::FOLLOWING_CHAR},
{"back-up-to-char", Command::FOLLOWING_CHAR},
{"back-on-to-char", Command::FOLLOWING_CHAR},
{"delete", Command::RANGE},
{"delete-line", 0u},
};
uint32_t Command::find_command_by_name(const char * name)
{
for (uint32_t i = 0u; i < COMMAND_COUNT; i++)
{
if (strcmp(Commands[i].name, name) == 0u)
{
return i;
}
}
return COMMAND_COUNT;
id = NOP;
count = 0u;
following_char = 0u;
motion.id = Motion::NOP;
motion.count = 0u;
motion.following_char = 0u;
}

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@ -6,12 +6,6 @@
class Command
{
public:
enum : uint32_t
{
FOLLOWING_CHAR = 0x1u,
RANGE = 0x2u,
};
enum : uint32_t
{
NOP,
@ -24,7 +18,29 @@ public:
COMMAND_COUNT,
};
uint32_t find_command_by_name(const char * name);
class Motion
{
public:
enum : uint32_t
{
NOP,
FORWARD_UP_TO_CHAR,
FORWARD_ON_TO_CHAR,
BACK_UP_TO_CHAR,
BACK_ON_TO_CHAR,
};
uint32_t id;
uint32_t count;
uint32_t following_char;
};
uint32_t id;
uint32_t count;
uint32_t following_char;
Motion motion;
Command();
};
#endif

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@ -1,65 +1,38 @@
#include "CommandMap.h"
#include "Command.h"
#include <cstring>
CommandMap::CommandMap()
void CommandMap::add(const char * s, uint32_t id,
std::shared_ptr<CommandMap> next_map, bool following_char)
{
m_commands[0] = m_commands[1] = Command::NOP;
}
std::shared_ptr<CommandMap> CommandMap::access(uint32_t entry, bool insert)
Node * node = &m_root_node;
size_t length = strlen(s);
if (length < 1u)
return;
for (size_t i = 0u; i < length; i++)
{
auto it = m_children.find(entry);
if (it == m_children.end())
uint32_t c = (uint32_t)s[i];
auto it = node->next_chars.find(c);
if (it != node->next_chars.end())
{
if (insert)
{
std::shared_ptr<CommandMap> new_cm = std::make_shared<CommandMap>();
m_children[entry] = new_cm;
return new_cm;
node = &*it->second;
}
else
{
return nullptr;
auto new_node = std::make_shared<Node>();
node->next_chars[c] = new_node;
node = &*new_node;
}
}
return it->second;
uint8_t flags = Node::FLAG_TERMINATOR;
if (following_char)
flags |= Node::FLAG_FOLLOWING_CHAR;
node->id = id;
node->flags = flags;
node->next_map = next_map;
}
std::shared_ptr<CommandMap> CommandMap::access(const std::vector<uint32_t> entries, bool insert)
{
if (entries.size() == 0u)
std::shared_ptr<Command> CommandMap::get_command(uint32_t * command_characters, uint32_t count)
{
return nullptr;
}
std::shared_ptr<CommandMap> cm = access(entries[0], insert);
for (size_t i = 1u; i < entries.size(); i++)
{
if (cm == nullptr)
{
break;
}
cm = cm->access(entries[i], insert);
}
return cm;
}
uint32_t CommandMap::command() const
{
if (m_commands[1] != Command::NOP)
{
return m_commands[1];
}
return m_commands[0];
}
void CommandMap::set_command(uint32_t command, bool user_mapping)
{
m_commands[user_mapping ? 1 : 0] = command;
}
bool CommandMap::empty() const
{
return (m_commands[0] == Command::NOP) &&
(m_commands[1] == Command::NOP) &&
(m_children.size() == 0u);
}

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@ -4,37 +4,37 @@
#include <unordered_map>
#include <vector>
#include <memory>
#include "Command.h"
class CommandMap
{
public:
CommandMap();
std::shared_ptr<CommandMap> get(uint32_t entry)
{
return access(entry, false);
}
std::shared_ptr<CommandMap> get(const std::vector<uint32_t> entries)
{
return access(entries, false);
}
std::shared_ptr<CommandMap> put(uint32_t entry)
{
return access(entry, true);
}
std::shared_ptr<CommandMap> put(const std::vector<uint32_t> entries)
{
return access(entries, true);
}
uint32_t command() const;
void set_command(uint32_t command, bool user_mapping);
bool empty() const;
void add(const char * s, uint32_t id, std::shared_ptr<CommandMap> next_map,
bool following_char);
std::shared_ptr<Command> get_command(uint32_t * command_characters, uint32_t count);
protected:
uint32_t m_commands[2];
std::unordered_map<uint32_t, std::shared_ptr<CommandMap>> m_children;
struct Node
{
enum : uint8_t
{
FLAG_FOLLOWING_CHAR = 0x1u,
FLAG_TERMINATOR = 0x2u,
};
std::shared_ptr<CommandMap> access(uint32_t entry, bool insert);
std::shared_ptr<CommandMap> access(const std::vector<uint32_t> entries, bool insert);
std::unordered_map<uint32_t, std::shared_ptr<Node>> next_chars;
std::shared_ptr<CommandMap> next_map;
uint32_t id;
uint8_t flags;
Node()
{
id = 0u;
flags = 0u;
}
};
Node m_root_node;
};
#endif