shrink up the Change structure a bit

This commit is contained in:
Josh Holtrop 2016-10-18 21:53:18 -04:00
parent 14a3c17835
commit b9c23084be
2 changed files with 56 additions and 51 deletions

View File

@ -374,14 +374,12 @@ void PieceTable::begin_insert(const Cursor & cursor, bool before)
new_piece_2->next = piece->next;
Change * change = add_change();
change->links[0][0][0] = piece->prev;
change->links[0][0][1] = piece;
change->links[0][1][0] = piece;
change->links[0][1][1] = piece->next;
change->links[1][0][0] = piece->prev;
change->links[1][0][1] = new_piece_1;
change->links[1][1][0] = new_piece_2;
change->links[1][1][1] = piece->next;
change->before = piece->prev;
change->after = piece->next;
change->chains[0][0] = piece;
change->chains[0][1] = nullptr;
change->chains[1][0] = new_piece_1;
change->chains[1][1] = new_piece_2;
apply_change(change, 1u);
@ -402,14 +400,12 @@ void PieceTable::insert_code_point(uint32_t code_point)
m_inserting_piece->next = m_insert_before_piece->next;
Change * change = add_change();
change->links[0][0][0] = m_insert_before_piece;
change->links[0][0][1] = m_insert_before_piece->next;
change->links[0][1][0] = nullptr;
change->links[0][1][1] = nullptr;
change->links[1][0][0] = m_insert_before_piece;
change->links[1][0][1] = m_inserting_piece;
change->links[1][1][0] = m_inserting_piece;
change->links[1][1][1] = m_insert_before_piece->next;
change->before = m_insert_before_piece;
change->after = m_insert_before_piece->next;
change->chains[0][0] = nullptr;
change->chains[0][1] = nullptr;
change->chains[1][0] = m_inserting_piece;
change->chains[1][1] = nullptr;
apply_change(change, 1u);
}
@ -432,14 +428,15 @@ void PieceTable::insertion_test(Cursor & c)
m_append_buffer[m_append_buffer_index++] = 'y';
m_append_buffer[m_append_buffer_index++] = 'z';
Change * change = &m_changes[m_changes_index++];
Change * change = add_change();
Change * change2 = nullptr;
if (c.iterator.valid())
{
change->links[0][0][0] = c.iterator.piece->prev;
change->links[0][0][1] = c.iterator.piece;
change->links[0][1][0] = c.iterator.piece;
change->links[0][1][1] = c.iterator.piece->next;
change->before = c.iterator.piece->prev;
change->after = c.iterator.piece->next;
change->chains[0][0] = c.iterator.piece;
change->chains[0][1] = nullptr;
if (c.iterator.offset > 0u)
{
Piece * piece2 = add_piece();
@ -455,42 +452,42 @@ void PieceTable::insertion_test(Cursor & c)
piece->next = piece3;
piece3->prev = piece;
change->links[1][0][0] = c.iterator.piece->prev;
change->links[1][0][1] = piece2;
change->links[1][1][0] = piece3;
change->links[1][1][1] = c.iterator.piece->next;
change->chains[1][0] = piece2;
change->chains[1][1] = piece;
change2 = add_change();
change2->before = piece;
change2->after = c.iterator.piece->next;
change2->chains[0][0] = nullptr;
change2->chains[0][1] = nullptr;
change2->chains[1][0] = piece3;
change2->chains[1][1] = nullptr;
}
else
{
if (c.iterator.piece->length == 0u)
change->chains[1][0] = piece;
change->chains[1][1] = nullptr;
if (c.iterator.piece->length != 0u)
{
change->links[1][0][0] = c.iterator.piece->prev;
change->links[1][0][1] = piece;
change->links[1][1][0] = piece;
change->links[1][1][1] = c.iterator.piece->next;
}
else
{
change->links[1][0][0] = c.iterator.piece->prev;
change->links[1][0][1] = piece;
change->links[1][1][0] = piece;
change->links[1][1][1] = c.iterator.piece;
change->after = c.iterator.piece;
}
}
}
else
{
change->links[0][0][0] = start_piece;
change->links[0][0][1] = end_piece;
change->links[0][1][0] = nullptr;
change->links[0][1][1] = nullptr;
change->links[1][0][0] = start_piece;
change->links[1][0][1] = piece;
change->links[1][1][0] = piece;
change->links[1][1][1] = end_piece;
change->before = start_piece;
change->after = end_piece;
change->chains[0][0] = nullptr;
change->chains[0][1] = nullptr;
change->chains[1][0] = piece;
change->chains[1][1] = nullptr;
}
apply_change(change, 1u);
if (change2 != nullptr)
{
apply_change(change2, 1u);
}
c.warp_to_inserted_piece(piece);
}
@ -506,11 +503,17 @@ void PieceTable::undo()
void PieceTable::apply_change(Change * change, uint8_t forward)
{
change->links[forward][0][0]->next = change->links[forward][0][1];
change->links[forward][0][1]->prev = change->links[forward][0][0];
if (change->links[forward][1][0] != nullptr)
Piece * p = change->before;
for (uint8_t i = 0; i < sizeof(change->chains[0]) / sizeof(change->chains[0][0]); i++)
{
change->links[forward][1][0]->next = change->links[forward][1][1];
change->links[forward][1][1]->prev = change->links[forward][1][0];
if (change->chains[forward][i] == nullptr)
{
break;
}
p->next = change->chains[forward][i];
change->chains[forward][i]->prev = p;
p = change->chains[forward][i];
}
p->next = change->after;
change->after->prev = p;
}

View File

@ -125,7 +125,9 @@ public:
struct Change
{
Piece * links[2][2][2];
Piece * before;
Piece * after;
Piece * chains[2][2];
};
Piece * start_piece;