add APPNAME and VERSION defines
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parent
40b6518ea4
commit
bd1f1bd655
@ -72,7 +72,7 @@ bool Window::create()
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}
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m_window = SDL_CreateWindow(
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"jes",
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APPNAME,
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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INITIAL_WIDTH,
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@ -4,7 +4,7 @@
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int main(int argc, char * argv[])
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{
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Runtime::init(argv[0], "jes");
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Runtime::init(argv[0], APPNAME);
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Window w;
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if (!w.create())
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10
wscript
10
wscript
@ -2,6 +2,9 @@ import platform
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import re
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import os.path
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APPNAME = "jes"
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VERSION = "0.0.1"
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def options(opt):
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opt.load("compiler_c compiler_cxx")
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@ -12,13 +15,15 @@ def configure(conf):
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conf.check_cfg(package = "freetype2", args = "--cflags --libs")
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def build(bld):
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defines = ['APPNAME="%s"' % APPNAME]
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defines += ['VERSION="%s"' % VERSION]
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includes = [p for p in bld.path.ant_glob("src/**", dir = True) if os.path.isdir(p.abspath())]
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includes += ["libs/glcxx/include"]
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bld(features = "c cprogram cxx cxxprogram",
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target = "jes",
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target = APPNAME,
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source = bld.path.ant_glob(["src/**/*.cc", "src/**/*.c", "libs/glcxx/src/glcxx/*"]),
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includes = includes,
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defines = ['GLCXX_GL_INCLUDE="gl3w.h"'],
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defines = ['GLCXX_GL_INCLUDE="gl3w.h"'] + defines,
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cxxflags = ["-Wall", "-std=gnu++14"],
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lib = ["dl", "GL"],
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uselib = ["SDL2", "FREETYPE2"])
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@ -36,5 +41,6 @@ def build(bld):
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target = "tests",
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source = test_sources,
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includes = test_includes,
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defines = defines,
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lib = test_libs,
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cxxflags = ["-Wall", "-std=gnu++14"])
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