remove unused BufferPane::draw_buffer_character()
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b5cb693317
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be201ab73d
@ -377,22 +377,6 @@ int BufferPane::character_width(uint32_t character)
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}
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}
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}
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}
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void BufferPane::draw_buffer_character(int screen_column, int screen_row, uint32_t character)
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{
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if (character < 0x20u)
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{
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m_window->gl()->draw_character(win_x(col_x(screen_column)), win_y(row_y(screen_row)),
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'^', *m_window->font(), 1.0, 1.0, 1.0, 1.0);
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m_window->gl()->draw_character(win_x(col_x(screen_column + 1)), win_y(row_y(screen_row)),
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(character - 0x20u + 'A'), *m_window->font(), 1.0, 1.0, 1.0, 1.0);
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}
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else
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{
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m_window->gl()->draw_character(win_x(col_x(screen_column)), win_y(row_y(screen_row)),
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character, *m_window->font(), 1.0, 1.0, 1.0, 1.0);
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}
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}
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void BufferPane::draw_cursor(int x, int y, int i, int columns)
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void BufferPane::draw_cursor(int x, int y, int i, int columns)
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{
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{
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if (m_command_mode && (!m_focused))
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if (m_command_mode && (!m_focused))
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@ -45,7 +45,6 @@ protected:
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int draw_buffer_line(int screen_row, const Buffer::Iterator & start_of_line);
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int draw_buffer_line(int screen_row, const Buffer::Iterator & start_of_line);
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void draw_character(uint32_t character, int screen_row, int screen_column);
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void draw_character(uint32_t character, int screen_row, int screen_column);
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int character_width(uint32_t character);
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int character_width(uint32_t character);
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void draw_buffer_character(int screen_column, int screen_row, uint32_t character);
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void draw_cursor(int x, int y, int i, int columns);
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void draw_cursor(int x, int y, int i, int columns);
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int calculate_rows_in_cursor_line(const Buffer::Iterator & start_of_line);
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int calculate_rows_in_cursor_line(const Buffer::Iterator & start_of_line);
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int calculate_rows_in_line_with_iterator_offset(const Buffer::Iterator & start_of_line, const Buffer::Iterator & reference, int * iterator_row_offset);
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int calculate_rows_in_line_with_iterator_offset(const Buffer::Iterator & start_of_line, const Buffer::Iterator & reference, int * iterator_row_offset);
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