From ea6613a8916f34214be8bf54fd825f66e468343e Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Thu, 7 Jul 2016 21:23:47 -0400 Subject: [PATCH] change shaders to #version 130 --- share/jes/shaders/text.f.glsl | 2 +- share/jes/shaders/text.v.glsl | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/share/jes/shaders/text.f.glsl b/share/jes/shaders/text.f.glsl index c62195a..1b1ed9e 100644 --- a/share/jes/shaders/text.f.glsl +++ b/share/jes/shaders/text.f.glsl @@ -1,4 +1,4 @@ -#version 410 +#version 130 /* Texture coordinate: s, t */ in vec2 texture_coord_v; diff --git a/share/jes/shaders/text.v.glsl b/share/jes/shaders/text.v.glsl index 1901809..33aedae 100644 --- a/share/jes/shaders/text.v.glsl +++ b/share/jes/shaders/text.v.glsl @@ -1,4 +1,4 @@ -#version 410 +#version 130 /* Viewport width and height */ uniform ivec2 viewport_size; @@ -6,7 +6,7 @@ uniform ivec2 viewport_size; uniform ivec2 position; /* Vertex coordinates: x, y, s, t */ -layout(location = 0) in vec4 coords; +in vec4 coords; /* Output texture coordinate: s, t */ out vec2 texture_coord_v;