Add cursor crosshairs
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be201ab73d
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@ -310,6 +310,33 @@ int BufferPane::draw_buffer_line(int screen_row, const Buffer::Iterator & start_
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int draw_row = screen_row + row_offset;
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if ((draw_row >= 0) && (draw_row <= m_rows))
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{
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if (i.line() == m_iterator->line())
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{
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int row = draw_row;
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int col = screen_column;
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for (int i = 0; i < character_width; i++)
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{
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draw_crosshair(col_x(col), row_y(row));
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col++;
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if (col >= m_columns)
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{
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row++;
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col = 0;
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}
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}
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}
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else if ((m_cursor_virtual_column >= virtual_column) &&
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(m_cursor_virtual_column < (virtual_column + std::max(character_width, 1))))
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{
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int col = screen_column + (m_cursor_virtual_column - virtual_column);
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int row = draw_row;
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while (screen_column >= m_columns)
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{
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screen_column -= m_columns;
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row++;
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}
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draw_crosshair(col_x(col), row_y(row));
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}
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if (i == *m_iterator)
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{
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bool wrap = (code_point == '\t');
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@ -327,7 +354,19 @@ int BufferPane::draw_buffer_line(int screen_row, const Buffer::Iterator & start_
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}
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}
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}
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if ((code_point == '\n') || (code_point == Buffer::Iterator::INVALID_CODE_POINT))
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{
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if ((m_cursor_virtual_column > virtual_column) &&
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(m_cursor_virtual_column < (virtual_column + (m_columns - screen_column))))
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{
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draw_crosshair(col_x(screen_column + (m_cursor_virtual_column - virtual_column)),
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row_y(draw_row));
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}
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}
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else
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{
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draw_character(code_point, draw_row, screen_column);
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}
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if ((code_point != '\n') && (code_point != Buffer::Iterator::INVALID_CODE_POINT))
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{
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saved_row_offset = row_offset;
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@ -413,6 +452,13 @@ void BufferPane::draw_cursor(int x, int y, int i, int columns)
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}
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}
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void BufferPane::draw_crosshair(int x, int y)
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{
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int width = m_window->font()->get_advance();
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int height = m_window->font()->get_line_height();
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m_window->gl()->draw_rect(win_x(x), win_y(y), width, height, 0.1, 0.1, 0.1, 1.0);
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}
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void BufferPane::exit_insert_mode()
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{
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if (insert_mode())
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@ -46,6 +46,7 @@ protected:
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void draw_character(uint32_t character, int screen_row, int screen_column);
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int character_width(uint32_t character);
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void draw_cursor(int x, int y, int i, int columns);
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void draw_crosshair(int x, int y);
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int calculate_rows_in_cursor_line(const Buffer::Iterator & start_of_line);
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int calculate_rows_in_line_with_iterator_offset(const Buffer::Iterator & start_of_line, const Buffer::Iterator & reference, int * iterator_row_offset);
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int screen_rows_below_line(const Buffer::Iterator & line);
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