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65dea7f84f
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draw cursor skinner in insert mode
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2016-10-29 15:11:42 -04:00 |
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827f4efdd9
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handle keys based on code point with modifier flags
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2016-10-29 01:51:16 -04:00 |
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fa752fefde
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begin reworking keyboard handling
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2016-10-29 01:40:27 -04:00 |
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7ba7abc029
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keep track of current keymod
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2016-10-29 00:43:25 -04:00 |
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0a1bb6eb92
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remove unused Window::m_start_piece
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2016-09-26 20:24:16 -04:00 |
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c2c0d6f042
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add a piece table insertion test
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2016-09-25 23:01:59 -04:00 |
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7e518cd27a
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rename draw_text() to draw_buffer()
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2016-09-13 22:55:48 -04:00 |
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b9d7e1f93e
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Show cursor position in status bar
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2016-09-13 22:51:51 -04:00 |
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f9fd1dc754
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Add a status bar (empty for now)
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2016-09-13 22:26:56 -04:00 |
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c852e9991b
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add a rectangle shader
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2016-09-13 22:19:47 -04:00 |
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6d8c8e76a9
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add colrow_to_xy() and refactor to use it
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2016-09-13 21:46:31 -04:00 |
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980ec3a295
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draw cursor crosshairs
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2016-09-13 21:25:10 -04:00 |
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cde71ac70a
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keep a target cursor column to move to when moving cursor up or down
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2016-09-12 21:38:13 -04:00 |
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f876b68bd0
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Add cursor movements to move to SOL and EOL.
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2016-09-07 22:31:24 -04:00 |
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7df23e971e
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Unlock cursor from first screen row
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2016-09-06 22:58:33 -04:00 |
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7784024af1
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remove Window::scroll_{up,down}()
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2016-09-06 21:42:38 -04:00 |
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86246385d4
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Draw text based on new cursor movement system
The cursor row still locked to the first row for now
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2016-09-06 21:05:24 -04:00 |
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01bf455e68
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Use an OpenGL array object to draw the cursor
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2016-08-27 21:38:48 -04:00 |
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11cac3c8b5
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add a PieceTable::Cursor to Window
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2016-08-01 22:02:42 -04:00 |
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5a942a61a9
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add FlatShader; draw a cursor
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2016-07-31 23:08:26 -04:00 |
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7064afc1f1
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rename PieceDescriptor to just Piece
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2016-07-30 09:52:46 -04:00 |
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cef49e9e6e
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rename OpenGL "programs" to "shaders"
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2016-07-29 21:27:32 -04:00 |
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d043137099
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Window: calculate m_rows
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2016-07-29 21:12:54 -04:00 |
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862b414c1d
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Window: rename m_chars_per_line -> m_columns
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2016-07-29 21:06:28 -04:00 |
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b64b9bed23
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begin restructuring keyboard event handling more permanently
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2016-07-24 22:45:28 -04:00 |
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31422709e8
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Wrap lines
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2016-07-24 20:35:01 -04:00 |
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20a2786755
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Render from the piece table!
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2016-07-19 22:34:11 -04:00 |
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5bcd55ba97
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add custom key repeat handler to allow for user-configurable, mode-dependent key repeats
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2016-07-10 21:23:49 -04:00 |
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b1684f1341
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scroll through file with J/K keys
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2016-07-10 20:13:40 -04:00 |
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d8fcbcd428
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render a file's contents
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2016-07-10 17:24:00 -04:00 |
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6cf59fa7d7
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draw some test text in Window for now
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2016-07-10 16:26:37 -04:00 |
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ecc2d3ce35
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add initial Window class
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2016-07-01 19:21:02 -04:00 |
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