68 Commits

Author SHA1 Message Date
7df23e971e Unlock cursor from first screen row 2016-09-06 22:58:33 -04:00
7784024af1 remove Window::scroll_{up,down}() 2016-09-06 21:42:38 -04:00
86246385d4 Draw text based on new cursor movement system
The cursor row still locked to the first row for now
2016-09-06 21:05:24 -04:00
01bf455e68 Use an OpenGL array object to draw the cursor 2016-08-27 21:38:48 -04:00
11cac3c8b5 add a PieceTable::Cursor to Window 2016-08-01 22:02:42 -04:00
5a942a61a9 add FlatShader; draw a cursor 2016-07-31 23:08:26 -04:00
7064afc1f1 rename PieceDescriptor to just Piece 2016-07-30 09:52:46 -04:00
cef49e9e6e rename OpenGL "programs" to "shaders" 2016-07-29 21:27:32 -04:00
d043137099 Window: calculate m_rows 2016-07-29 21:12:54 -04:00
862b414c1d Window: rename m_chars_per_line -> m_columns 2016-07-29 21:06:28 -04:00
b64b9bed23 begin restructuring keyboard event handling more permanently 2016-07-24 22:45:28 -04:00
31422709e8 Wrap lines 2016-07-24 20:35:01 -04:00
20a2786755 Render from the piece table! 2016-07-19 22:34:11 -04:00
5bcd55ba97 add custom key repeat handler to allow for user-configurable, mode-dependent key repeats 2016-07-10 21:23:49 -04:00
b1684f1341 scroll through file with J/K keys 2016-07-10 20:13:40 -04:00
d8fcbcd428 render a file's contents 2016-07-10 17:24:00 -04:00
6cf59fa7d7 draw some test text in Window for now 2016-07-10 16:26:37 -04:00
ecc2d3ce35 add initial Window class 2016-07-01 19:21:02 -04:00