#include "BufferPane.h" BufferPane::BufferPane(std::shared_ptr buffer, std::shared_ptr font, std::shared_ptr gl) : m_buffer(buffer), m_font(font), m_gl(gl) { m_cursor_row = 0; m_scroll_offset = 5; m_cursor = buffer->add_cursor(); } void BufferPane::resize(int width, int height) { Pane::resize(width, height); m_columns = std::max(1, m_width / m_font->get_advance()); m_rows = std::max(1, (m_height + m_font->get_line_height() - 1) / m_font->get_line_height()); } void BufferPane::update_cursor_row() { int so = effective_scroll_offset(); int rows_above = screen_rows_above_cursor(std::max(so, m_cursor_row)); int rows_below = screen_rows_below_cursor(std::max(so, m_rows - m_cursor_row - 1)); int min_rows_to_leave_above = std::min(rows_above, so); int min_rows_to_leave_below = std::min(rows_below, so); m_cursor_row = std::max(min_rows_to_leave_above, std::min(m_rows - min_rows_to_leave_below - 1, m_cursor_row)); } int BufferPane::screen_rows_below_cursor(int stop_at) { Cursor cursor = *m_cursor; size_t column = cursor.column(); cursor.go_end_of_line(false); int rows = (cursor.column() / m_columns) - (column / m_columns); while ((rows < stop_at) && cursor.go_down(0u)) { cursor.go_end_of_line(false); rows += (cursor.column() / m_columns) + 1; } return rows; } int BufferPane::screen_rows_above_cursor(int stop_at) { Cursor cursor = *m_cursor; int rows = cursor.column() / m_columns; while ((rows < stop_at) && cursor.go_up(0u)) { Cursor cursor2 = cursor; cursor2.go_end_of_line(false); rows += (cursor2.column() / m_columns) + 1; } return rows; } void BufferPane::draw() { update_cursor_row(); int screen_row = m_cursor_row - m_cursor->column() / m_columns; Cursor iter_cursor = *m_cursor; iter_cursor.go_start_of_line(); while ((screen_row > 0) && iter_cursor.go_up(0u)) { Cursor cursor2 = iter_cursor; cursor2.go_end_of_line(false); screen_row -= (1 + cursor2.column() / m_columns); } while (screen_row < m_rows) { draw_buffer_line(screen_row, iter_cursor); iter_cursor.go_end_of_line(false); screen_row += (1 + iter_cursor.column() / m_columns); if (!iter_cursor.go_down(0u)) { break; } } } void BufferPane::draw_buffer_line(int screen_row, const Cursor & cursor) { Cursor iter_cursor = cursor; while (!iter_cursor.is_end_of_line(true)) { int draw_row = screen_row + (iter_cursor.column() / m_columns); if (draw_row < 0) continue; if (draw_row >= m_rows) break; int draw_column = iter_cursor.column() % m_columns; int x, y; colrow_to_xy(draw_column, draw_row, &x, &y); uint32_t c = *iter_cursor; if ((c != '\t') && (c != ' ')) { m_gl->draw_character(win_x(x), win_y(y), c, *m_font); } iter_cursor.go_right(true); } } void BufferPane::draw_buffer_character(int screen_column, int screen_row, uint32_t character) { int x, y; colrow_to_xy(screen_column, screen_row, &x, &y); m_gl->draw_character(win_x(x), win_y(y), character, *m_font); } void BufferPane::draw_cursor(int screen_column, int screen_row, bool insert_mode) { int x, y; colrow_to_xy(screen_column, screen_row, &x, &y); int width = insert_mode ? 1 : m_font->get_advance(); int height = m_font->get_line_height(); m_gl->draw_rect(win_x(x), win_y(y), width, height, 1.0, 0.2, 1.0, 1.0); } void BufferPane::colrow_to_xy(int col, int row, int * x, int * y) { *x = col * m_font->get_advance(); *y = m_height - (row + 1) * m_font->get_line_height(); }