#include "PieceTable.h" PieceTable::PieceTable(const uint8_t * file_buffer, unsigned long file_buffer_size) { m_file_buffer = file_buffer; m_file_buffer_size = file_buffer_size; start_piece = &m_pieces[PIECE_INDEX_START]; end_piece = &m_pieces[PIECE_INDEX_END]; start_piece->next = end_piece; end_piece->prev = start_piece; m_piece_index = 2u; tabstop = 4u; } void PieceTable::append_initial_line_piece(uint8_t * start, uint32_t length, bool eol) { Piece * piece = add_piece(); piece->prev = end_piece->prev; piece->next = end_piece; piece->start = start; piece->length = length; piece->flags = 0u; if (eol) piece->flags |= Piece::EOL_FLAG; end_piece->prev->next = piece; end_piece->prev = piece; m_num_lines++; } std::shared_ptr PieceTable::add_cursor() { auto cursor = std::make_shared(); cursor->iterator.piece_table = this; cursor->iterator.piece = start_piece->next; cursor->iterator.offset = 0u; m_cursors.push_back(cursor); return cursor; } uint8_t PieceTable::Iterator::num_bytes_in_code_point() const { if (offset >= piece->length) { return 0u; } else { return Encoding::num_bytes_in_code_point(piece_table->encoding, &piece->start[offset]); } } void PieceTable::Iterator::go_next_position() { uint8_t code_point_size = num_bytes_in_code_point(); if ((offset + code_point_size) >= piece->length) { go_next_piece(); return; } offset += code_point_size; } void PieceTable::Iterator::go_prev_position() { if (offset > 0) { offset = Encoding::beginning_of_code_point(piece_table->encoding, &piece->start[offset - 1u]) - piece->start; } else if (piece != piece_table->start_piece) { piece = piece->prev; if (piece->length > 0u) { offset = Encoding::beginning_of_code_point(piece_table->encoding, &piece->start[piece->length - 1u]) - piece->start; } else { offset = 0u; } } } void PieceTable::Iterator::go_end_of_piece() { if (piece->length > 0u) { offset = Encoding::beginning_of_code_point(piece_table->encoding, &piece->start[piece->length - 1u]) - piece->start; } else { offset = 0u; } } void PieceTable::Iterator::go_next_piece() { if (piece != piece_table->end_piece) { piece = piece->next; offset = 0u; } } void PieceTable::Iterator::go_prev_piece() { if (piece != piece_table->start_piece) { piece = piece->prev; offset = 0u; } } #if 0 uint32_t PieceTable::Cursor::column() const { /* TODO: support tabs */ Cursor sol = *this; sol.go_start_of_line(); if (sol.piece->eol() && sol.piece->length == 0u) { return 0u; } uint32_t c = 1u; while ((sol.piece != piece) || (sol.offset < offset)) { sol.go_right(); c++; } return c; } #endif void PieceTable::Cursor::go_start_of_line() { while (iterator.valid() && (!iterator.piece->prev->eol())) { iterator.go_prev_piece(); } } void PieceTable::Cursor::go_end_of_line() { while (iterator.valid() && (!iterator.piece->eol())) { iterator.go_next_piece(); } iterator.go_end_of_piece(); } bool PieceTable::Cursor::go_up(int n) { Piece * p = prev_line(); if (p == nullptr) { return false; } iterator.piece = p; iterator.offset = 0u; #if 0 uint32_t current_column = column(); forward_to_column(current_column); #endif return true; } bool PieceTable::Cursor::go_down(int n) { Piece * p = next_line(); if (p == nullptr) { return false; } iterator.piece = p; iterator.offset = 0u; #if 0 uint32_t current_column = column(); forward_to_column(current_column); #endif return true; } bool PieceTable::Cursor::go_left(int n) { if (is_start_of_line()) { return false; } iterator.go_prev_position(); return true; } bool PieceTable::Cursor::go_right(int n) { if (is_end_of_line()) { return false; } iterator.go_next_position(); return true; } bool PieceTable::Cursor::is_start_of_line() { return iterator.valid() && (iterator.offset == 0u) && (iterator.piece->prev->eol()); } bool PieceTable::Cursor::is_end_of_line() { return iterator.valid() && ((iterator.offset + iterator.num_bytes_in_code_point()) >= iterator.piece->length) && iterator.piece->eol(); } PieceTable::Piece * PieceTable::Cursor::prev_line() const { Piece * p = iterator.piece; while ((!p->prev->eol()) && (p->prev != iterator.piece_table->start_piece)) { p = p->prev; } if (p->prev == iterator.piece_table->start_piece) { return nullptr; } p = p->prev; while ((!p->prev->eol()) && (p->prev != iterator.piece_table->start_piece)) { p = p->prev; } return p; } PieceTable::Piece * PieceTable::Cursor::next_line() const { Piece * p = iterator.piece; while ((!p->eol()) && (p->next != iterator.piece_table->end_piece)) { p = p->next; } if (p->next == iterator.piece_table->end_piece) { return nullptr; } p = p->next; while ((!p->eol()) && (p->next != iterator.piece_table->end_piece)) { p = p->next; } return p; } #if 0 void PieceTable::Cursor::forward_to_column(uint32_t c) { uint32_t current_column = column(); /* TODO: support tabs */ /* TODO: Use Encoding */ int32_t diff = abs((int32_t)(c - current_column)); while (go_right()) { current_column++; int32_t new_diff = abs((int32_t)(c - current_column)); if (new_diff > diff) { go_left(); return; } diff = new_diff; } } #endif