#include "BufferStatusPane.h" void BufferStatusPane::draw() { m_gl->draw_rect(win_x(0), win_y(m_font->get_line_height()), m_width, 1, 0.5, 0.5, 0.5, 1.0); m_gl->draw_rect(win_x(0), win_y(0), m_width, m_font->get_line_height(), 0.0, 0.0, 0.0, 1.0); #if 0 char cursor_position[20]; sprintf(cursor_position, "%zu, %zu", m_buffer_pane->cursor()->line() + 1, m_buffer_pane->cursor()->column() + 1u); int cursor_position_length = strlen(cursor_position); int x = m_width - m_font->get_advance() * cursor_position_length; for (int i = 0; i < cursor_position_length; i++) { m_gl->draw_character(win_x(x), win_y(0), cursor_position[i], *m_font); x += m_font->get_advance(); } #endif }