jes/src/gui/Window.h

58 lines
1.2 KiB
C++

#ifndef WINDOW_H
#define WINDOW_H
#include <memory>
#include <utility>
#include <SDL.h>
#include "Font.h"
#include "Buffer.h"
#include "GL.h"
class BufferPane;
class BufferStatusPane;
class Window
{
public:
bool create(std::shared_ptr<Buffer> buffer);
void run_event_loop();
void request_redraw() { m_redraw_requested = true; }
std::shared_ptr<Font> font() const { return m_font; }
std::shared_ptr<GL> gl() const { return m_gl; }
protected:
enum : uint32_t
{
KEYMOD_CTRL = 0x10000,
KEYMOD_ALT = 0x20000,
KEYMOD_SHIFT = 0x40000,
KEYMOD_GUI = 0x80000,
};
void resize();
void redraw();
void handle_event(SDL_Event & event);
void handle_keysym(uint32_t keysym);
void handle_keyval(uint32_t keyval);
uint32_t get_keyval(SDL_Keycode keysym);
uint32_t get_shifted(uint32_t keysym);
SDL_Window * m_window;
bool m_exit_requested;
bool m_redraw_requested;
int m_width;
int m_height;
std::shared_ptr<Font> m_font;
uint32_t m_target_column;
std::shared_ptr<GL> m_gl;
std::shared_ptr<BufferPane> m_buffer_pane;
std::shared_ptr<BufferStatusPane> m_buffer_status_pane;
Uint16 m_keymod;
};
#endif