jes/src/gui/BufferPane.cc

246 lines
6.9 KiB
C++

#include "BufferPane.h"
BufferPane::BufferPane(Window * window, std::shared_ptr<Buffer> buffer)
: m_window(window), m_buffer(buffer)
{
m_cursor_row = 0;
m_scroll_offset = 5;
#if 0
m_cursor = buffer->add_cursor();
#endif
}
void BufferPane::resize(int width, int height)
{
Pane::resize(width, height);
m_columns = std::max(1, m_width / m_window->font()->get_advance());
m_rows = std::max(1, (m_height + m_window->font()->get_line_height() - 1) / m_window->font()->get_line_height());
}
#if 0
void BufferPane::update_cursor_row()
{
int so = effective_scroll_offset();
int rows_above = screen_rows_above_cursor(std::max(so, m_cursor_row));
int rows_below = screen_rows_below_cursor(std::max(so, m_rows - m_cursor_row - 1));
int min_rows_to_leave_above = std::min(rows_above, so);
int min_rows_to_leave_below = std::min(rows_below, so);
m_cursor_row = std::max(min_rows_to_leave_above, std::min(m_rows - min_rows_to_leave_below - 1, m_cursor_row));
}
int BufferPane::screen_rows_below_cursor(int stop_at)
{
Buffer::Cursor cursor = *m_cursor;
size_t column = cursor.column();
cursor.go_end_of_line(false);
int rows = (cursor.column() / m_columns) - (column / m_columns);
while ((rows < stop_at) && cursor.go_down(0u))
{
cursor.go_end_of_line(false);
rows += (cursor.column() / m_columns) + 1;
}
return rows;
}
int BufferPane::screen_rows_above_cursor(int stop_at)
{
Buffer::Cursor cursor = *m_cursor;
int rows = cursor.column() / m_columns;
while ((rows < stop_at) && cursor.go_up(0u))
{
Buffer::Cursor cursor2 = cursor;
cursor2.go_end_of_line(false);
rows += (cursor2.column() / m_columns) + 1;
}
return rows;
}
#endif
void BufferPane::draw()
{
#if 0
if (m_cursor->valid())
{
update_cursor_row();
int screen_row = m_cursor_row - m_cursor->column() / m_columns;
Buffer::Cursor iter_cursor = *m_cursor;
iter_cursor.go_start_of_line();
while ((screen_row > 0) && iter_cursor.go_up(0u))
{
Buffer::Cursor cursor2 = iter_cursor;
cursor2.go_end_of_line(false);
screen_row -= (1 + cursor2.column() / m_columns);
}
while (screen_row < m_rows)
{
draw_buffer_line(screen_row, iter_cursor);
iter_cursor.go_end_of_line(false);
screen_row += (1 + iter_cursor.column() / m_columns);
if (!iter_cursor.go_down(0u))
{
break;
}
}
}
else
{
draw_cursor(col_x(0), row_y(0), false);
}
#endif
}
#if 0
void BufferPane::draw_buffer_line(int screen_row, const Buffer::Cursor & cursor)
{
Buffer::Cursor iter_cursor = cursor;
while (!iter_cursor.is_end_of_line(true))
{
int draw_row = screen_row + (iter_cursor.column() / m_columns);
if (draw_row < 0)
continue;
if (draw_row >= m_rows)
break;
int draw_column = iter_cursor.column() % m_columns;
int x = col_x(draw_column);
int y = row_y(draw_row);
if (iter_cursor == *m_cursor)
{
draw_cursor(x, y, false);
}
uint32_t c = *iter_cursor;
if ((c != '\t') && (c != ' '))
{
m_window->gl()->draw_character(win_x(x), win_y(y), c, *m_window->font());
}
iter_cursor.go_right(true);
}
}
void BufferPane::draw_buffer_character(int screen_column, int screen_row, uint32_t character)
{
m_window->gl()->draw_character(win_x(col_x(screen_column)), win_y(row_y(screen_row)),
character, *m_window->font());
}
void BufferPane::draw_cursor(int x, int y, bool insert_mode)
{
int width = insert_mode ? 1 : m_window->font()->get_advance();
int height = m_window->font()->get_line_height();
m_window->gl()->draw_rect(win_x(x), win_y(y), width, height, 1.0, 0.2, 1.0, 1.0);
}
#endif
void BufferPane::handle_key(uint32_t keyval)
{
#if 0
if (m_buffer->piece_table->in_insert_mode())
{
if (keyval == '\033')
{
m_buffer->piece_table->end_insert();
}
else if (keyval <= 0xFFu)
{
m_buffer->piece_table->insert_code_point(keyval);
}
redraw();
}
else
#endif
{
switch (keyval)
{
case '0':
cursor_move(CursorMovement::SOL);
break;
case '$':
cursor_move(CursorMovement::EOL);
break;
case 'h':
cursor_move(CursorMovement::LEFT);
break;
case 'j':
cursor_move(CursorMovement::DOWN);
break;
case 'k':
cursor_move(CursorMovement::UP);
break;
case 'l':
cursor_move(CursorMovement::RIGHT);
break;
}
}
}
void BufferPane::cursor_move(CursorMovement which)
{
#if 0
bool moved = false;
int current_row_offset = m_cursor->column / m_columns;
int row_offset = 0;
switch (which)
{
case CursorMovement::LEFT:
moved = m_cursor->check_go_left(1);
m_target_column = m_cursor->column;
break;
case CursorMovement::RIGHT:
moved = m_cursor->check_go_right(1, false);
m_target_column = m_cursor->column;
break;
case CursorMovement::UP:
moved = m_cursor->check_go_up(1, m_target_column);
break;
case CursorMovement::DOWN:
moved = m_cursor->check_go_down(1, m_target_column);
break;
case CursorMovement::SOL:
moved = m_cursor->check_go_start_of_line();
m_target_column = 0u;
break;
case CursorMovement::EOL:
moved = m_cursor->check_go_end_of_line(false);
m_target_column = 0x7FFFFFFFu;
break;
}
if (moved)
{
switch (which)
{
case CursorMovement::LEFT:
case CursorMovement::RIGHT:
row_offset = m_cursor->column / m_columns - current_row_offset;
break;
case CursorMovement::UP:
{
PieceTable::Cursor c = *m_cursor;
c.go_end_of_line(false);
row_offset = m_cursor->column / m_columns - c.column / m_columns - 1 - current_row_offset;
}
break;
case CursorMovement::DOWN:
{
PieceTable::Cursor c = *m_cursor;
c.go_up(1, 0u);
c.go_end_of_line(false);
row_offset = c.column / m_columns - current_row_offset + 1 + m_cursor->column / m_columns;
}
break;
case CursorMovement::SOL:
row_offset = -current_row_offset;
break;
case CursorMovement::EOL:
{
PieceTable::Cursor c = *m_cursor;
c.go_end_of_line(false);
row_offset = c.column / m_columns - current_row_offset;
}
break;
}
update_cursor_row(m_cursor_row + row_offset);
redraw();
}
#endif
}