call do_*_motion() regardless of drawing status
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4a7e677bf3
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@ -252,7 +252,7 @@ class SketchWidget:
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self.view_center[1] - this_pt[1] + start_pt[1])
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self.panning_start = (event.x, self.size[1] - event.y)
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self.queue_redraw()
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elif self.drawingShape is not None:
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else:
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if self.mode == 'line':
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self.do_line_motion(event.x, event.y)
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elif self.mode == 'circle':
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@ -383,31 +383,32 @@ class SketchWidget:
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self.queue_redraw()
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def do_line_motion(self, x, y):
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this_pt = self.screenPtToPt((x, self.size[1] - y))
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start = self.drawingShape.getPt(0)
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angle = math.atan2(this_pt[1] - start[1], this_pt[0] - start[0])
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angle *= 180.0 / math.pi
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def within(a, b, d): return abs(a - b) < d
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def snaps_to(q): return within(angle, q, self.snap_angle)
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hv_snap_dist = self.screenDistToDist(self.hv_snap_dist)
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if ((snaps_to(-180) or snaps_to(180) or snaps_to(0))
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and within(start[1], this_pt[1], hv_snap_dist)):
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this_pt = (this_pt[0], start[1])
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if not (len(self.drawingConstraints) > 0
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and isinstance(self.drawingConstraints[0], Horizontal)):
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c = Horizontal(self.drawingShape, 0, self.drawingShape, 1)
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self.drawingConstraints = [c]
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elif ((snaps_to(-90) or snaps_to(90))
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and within(start[0], this_pt[0], hv_snap_dist)):
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this_pt = (start[0], this_pt[1])
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if not (len(self.drawingConstraints) > 0
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and isinstance(self.drawingConstraints[0], Vertical)):
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c = Vertical(self.drawingShape, 0, self.drawingShape, 1)
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self.drawingConstraints = [c]
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else:
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self.drawingConstraints = []
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self.drawingShape.setPt(1, this_pt)
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self.queue_redraw()
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if self.drawingShape is not None:
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this_pt = self.screenPtToPt((x, self.size[1] - y))
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start = self.drawingShape.getPt(0)
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angle = math.atan2(this_pt[1] - start[1], this_pt[0] - start[0])
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angle *= 180.0 / math.pi
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def within(a, b, d): return abs(a - b) < d
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def snaps_to(q): return within(angle, q, self.snap_angle)
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hv_snap_dist = self.screenDistToDist(self.hv_snap_dist)
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if ((snaps_to(-180) or snaps_to(180) or snaps_to(0))
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and within(start[1], this_pt[1], hv_snap_dist)):
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this_pt = (this_pt[0], start[1])
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if not (len(self.drawingConstraints) > 0
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and isinstance(self.drawingConstraints[0], Horizontal)):
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c = Horizontal(self.drawingShape, 0, self.drawingShape, 1)
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self.drawingConstraints = [c]
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elif ((snaps_to(-90) or snaps_to(90))
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and within(start[0], this_pt[0], hv_snap_dist)):
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this_pt = (start[0], this_pt[1])
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if not (len(self.drawingConstraints) > 0
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and isinstance(self.drawingConstraints[0], Vertical)):
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c = Vertical(self.drawingShape, 0, self.drawingShape, 1)
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self.drawingConstraints = [c]
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else:
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self.drawingConstraints = []
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self.drawingShape.setPt(1, this_pt)
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self.queue_redraw()
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def do_circle_left_click(self, x, y):
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pt = self.screenPtToPt((x, self.size[1] - y))
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@ -423,10 +424,11 @@ class SketchWidget:
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self.queue_redraw()
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def do_circle_motion(self, x, y):
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pt = self.screenPtToPt((x, self.size[1] - y))
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r = self.dist_bw(self.drawingShape.getPt(0), pt)
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self.drawingShape.setRadius(r)
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self.queue_redraw()
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if self.drawingShape is not None:
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pt = self.screenPtToPt((x, self.size[1] - y))
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r = self.dist_bw(self.drawingShape.getPt(0), pt)
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self.drawingShape.setRadius(r)
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self.queue_redraw()
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def cancel_drawing_shape(self):
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self.drawingShape = None
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