add initial do_circle_*_click()

This commit is contained in:
Josh Holtrop 2011-07-27 16:57:48 -04:00
parent 999561a4ab
commit eb28222f23

View File

@ -225,12 +225,16 @@ class SketchWidget:
if event.button == 1:
if self.mode == 'line':
self.do_line_left_click(event.x, event.y)
elif self.mode == 'circle':
self.do_circle_left_click(event.x, event.y)
elif event.button == 2:
self.panning = True
self.panning_start = (event.x, self.size[1] - event.y)
elif event.button == 3:
if self.mode == 'line':
self.do_line_right_click(event.x, event.y)
elif self.mode == 'circle':
self.do_circle_right_click(event.x, event.y)
def button_release_event(self, widget, event, data = None):
if event.button == 2:
@ -381,3 +385,14 @@ class SketchWidget:
# cancel line currently being drawn
self.drawingLine = None
self.queue_redraw()
def do_circle_left_click(self, x, y):
pt = self.screenPtToPt((x, self.size[1] - y))
if self.drawingCircle is None:
self.drawingCircle = Circle(pt[0], pt[1], 0)
def do_circle_right_click(self, x, y):
if self.drawingCircle is not None:
# cancel circle currently being drawn
self.drawingCircle = None
self.queue_redraw()