Rename State to Board.
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60
src/pegp/board.d
Normal file
60
src/pegp/board.d
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@ -0,0 +1,60 @@
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module pegp.board;
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class Board
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{
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private int m_size;
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private bool[] m_pegs;
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this(int size)
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{
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assert(size >= 3);
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m_size = size;
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const int n_pegs = (size * (size + 1)) / 2;
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m_pegs = new bool[n_pegs];
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m_pegs[] = true;
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m_pegs[0] = false;
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}
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this(Board b)
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{
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m_size = b.m_size;
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m_pegs = b.m_pegs.dup;
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}
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private int peg_index(int row, int col)
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{
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return (row * (row + 1)) / 2 + col;
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}
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bool valid_position(int row, int col)
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{
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return (row >= 0) && (row < m_size) && (col >= 0) && (col <= row);
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}
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bool peg_present(int row, int col)
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{
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return m_pegs[peg_index(row, col)];
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}
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unittest
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{
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Board b = new Board(5);
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assert(b.valid_position(0, 0));
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assert(b.valid_position(4, 0));
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assert(b.valid_position(4, 4));
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assert(b.valid_position(2, 2));
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assert(b.valid_position(3, 1));
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assert(!b.valid_position(0, 1));
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assert(!b.valid_position(0, -1));
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assert(!b.valid_position(5, 0));
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assert(!b.valid_position(5, 4));
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assert(!b.valid_position(4, 5));
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assert(!b.valid_position(2, 3));
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assert(!b.valid_position(0, 4));
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assert(b.peg_present(1, 0));
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assert(b.peg_present(1, 1));
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assert(b.peg_present(4, 4));
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assert(!b.peg_present(0, 0));
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}
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}
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@ -1,10 +1,10 @@
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module pegp.main;
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import std.stdio;
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import pegp.state;
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import pegp.board;
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int main(string[] args)
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{
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State s = new State(3);
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Board s = new Board(3);
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writeln("Peg Puzzle");
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return 0;
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}
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@ -1,60 +0,0 @@
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module pegp.state;
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class State
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{
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private int m_size;
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private bool[] m_pegs;
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this(int size)
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{
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assert(size >= 3);
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m_size = size;
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const int n_pegs = (size * (size + 1)) / 2;
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m_pegs = new bool[n_pegs];
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m_pegs[] = true;
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m_pegs[0] = false;
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}
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this(State s)
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{
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m_size = s.m_size;
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m_pegs = s.m_pegs.dup;
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}
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private int peg_index(int row, int col)
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{
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return (row * (row + 1)) / 2 + col;
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}
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bool valid_position(int row, int col)
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{
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return (row >= 0) && (row < m_size) && (col >= 0) && (col <= row);
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}
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bool peg_present(int row, int col)
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{
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return m_pegs[peg_index(row, col)];
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}
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unittest
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{
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State s = new State(5);
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assert(s.valid_position(0, 0));
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assert(s.valid_position(4, 0));
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assert(s.valid_position(4, 4));
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assert(s.valid_position(2, 2));
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assert(s.valid_position(3, 1));
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assert(!s.valid_position(0, 1));
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assert(!s.valid_position(0, -1));
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assert(!s.valid_position(5, 0));
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assert(!s.valid_position(5, 4));
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assert(!s.valid_position(4, 5));
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assert(!s.valid_position(2, 3));
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assert(!s.valid_position(0, 4));
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assert(s.peg_present(1, 0));
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assert(s.peg_present(1, 1));
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assert(s.peg_present(4, 4));
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assert(!s.peg_present(0, 0));
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}
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}
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