Add cast-to-bool operators for tree node handles for C++ and D
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@@ -12,6 +12,13 @@ int main()
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Start start = p_result(context);
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assert(start.pItems1().valid());
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assert(start.pItems().valid());
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// A rule node handle is usable directly as a boolean condition.
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assert(start);
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assert(start.pItems());
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if (!start.pItems())
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{
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return 1;
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}
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Items items = start.pItems();
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assert_ne(0u, items.node_id());
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assert_eq(start.pItems().node_id(), items.node_id());
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@@ -19,6 +26,21 @@ int main()
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assert(items.pItem().pToken1().valid());
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assert_eq(TOKEN_a, items.pItem().pToken1().token());
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assert_eq(11, items.pItem().pToken1().pvalue());
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// A token node handle is usable directly as a boolean condition.
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Token token = items.pItem().pToken1();
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assert(token);
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if (!token)
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{
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return 1;
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}
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// An invalid token node handle converts to false.
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Token invalid_token = items.pItem().pDual().pOne1().pToken1();
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assert(!invalid_token.valid());
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assert(!invalid_token);
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if (invalid_token)
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{
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return 1;
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}
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assert(items.pItemsMore().valid());
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ItemsMore itemsmore = items.pItemsMore();
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assert(itemsmore.pItem().valid());
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@@ -42,6 +64,12 @@ int main()
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assert_eq(P_SUCCESS, p_parse(context));
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start = p_result(context);
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assert(!start.pItems().valid());
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// An invalid rule node handle converts to false.
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assert(!start.pItems());
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if (start.pItems())
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{
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return 1;
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}
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assert_eq(0u, start.pItems().node_id());
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p_context_delete(context);
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