Remove Rule::Pattern, Item stores a Rule reference

This commit is contained in:
Josh Holtrop 2021-09-06 19:41:29 -04:00
parent bdb10e7afc
commit 5f7e548fe3
4 changed files with 33 additions and 43 deletions

View File

@ -81,8 +81,8 @@ class Imbecile
elsif input.slice!(/\A(\S+)\s*:\s*\[(.*?)\] <<\n(.*?)^>>\n/m) elsif input.slice!(/\A(\S+)\s*:\s*\[(.*?)\] <<\n(.*?)^>>\n/m)
rule_name, components, code = $1, $2, $3 rule_name, components, code = $1, $2, $3
components = components.strip.split(/\s+/) components = components.strip.split(/\s+/)
@rules[rule_name] ||= Rule.new(rule_name) @rules[rule_name] ||= []
@rules[rule_name].add_pattern(components, code) @rules[rule_name] << Rule.new(rule_name, components, code)
else else
if input.size > 25 if input.size > 25
input = input.slice(0..20) + "..." input = input.slice(0..20) + "..."
@ -106,9 +106,9 @@ class Imbecile
unless @rules["Start"] unless @rules["Start"]
raise Error.new("Start rule not found") raise Error.new("Start rule not found")
end end
@rules.each do |rule_name, rule| @rules.each do |rule_name, rules|
rule.patterns.each do |pattern| rules.each do |rule|
pattern.components.map! do |component| rule.components.map! do |component|
if token_names[component] if token_names[component]
token_names[component] token_names[component]
elsif @rules[component] elsif @rules[component]

View File

@ -6,9 +6,9 @@ class Imbecile
token_eof = Token.new("$", nil, TOKEN_EOF) token_eof = Token.new("$", nil, TOKEN_EOF)
@item_sets = [] @item_sets = []
item_sets_set = Set.new item_sets_set = Set.new
start_items = rules["Start"].patterns.map do |pattern| start_items = rules["Start"].map do |rule|
pattern.components << token_eof rule.components << token_eof
Item.new(pattern, 0) Item.new(rule, 0)
end end
eval_item_sets = Set.new eval_item_sets = Set.new
eval_item_sets << ItemSet.new(start_items) eval_item_sets << ItemSet.new(start_items)

View File

@ -3,24 +3,24 @@ class Imbecile
class Item class Item
attr_reader :pattern attr_reader :rule
attr_reader :position attr_reader :position
def initialize(pattern, position) def initialize(rule, position)
@pattern = pattern @rule = rule
@position = position @position = position
end end
def next_component def next_component
@pattern.components[@position] @rule.components[@position]
end end
def hash def hash
[@pattern, @position].hash [@rule, @position].hash
end end
def ==(other) def ==(other)
@pattern == other.pattern && @position == other.position @rule == other.rule && @position == other.position
end end
def eql?(other) def eql?(other)
@ -28,9 +28,9 @@ class Imbecile
end end
def closed_items def closed_items
if @pattern.components[@position].is_a?(Rule) if @rule.components[@position].is_a?(Array)
@pattern.components[@position].patterns.map do |pattern| @rule.components[@position].map do |rule|
Item.new(pattern, 0) Item.new(rule, 0)
end end
else else
[] []
@ -38,7 +38,7 @@ class Imbecile
end end
def follow_symbol def follow_symbol
@pattern.components[@position] @rule.components[@position]
end end
def followed_by?(symbol) def followed_by?(symbol)
@ -46,21 +46,25 @@ class Imbecile
end end
def next_position def next_position
Item.new(@pattern, @position + 1) Item.new(@rule, @position + 1)
end end
def to_s def to_s
parts = [] parts = []
@pattern.components.each_with_index do |symbol, index| @rule.components.each_with_index do |symbol, index|
if @position == index if @position == index
parts << "." parts << "."
end end
parts << symbol.name if symbol.is_a?(Token)
parts << symbol.name
else
parts << symbol[0].name
end
end end
if @position == @pattern.components.size if @position == @rule.components.size
parts << "." parts << "."
end end
parts.join(" ") "#{@rule.name} -> #{parts.join(" ")}"
end end
end end

View File

@ -2,30 +2,16 @@ class Imbecile
class Rule class Rule
class Pattern
attr_reader :components
attr_reader :code
def initialize(components, code)
@components = components
@code = code
end
end
attr_reader :name attr_reader :name
attr_reader :patterns attr_reader :components
def initialize(name) attr_reader :code
def initialize(name, components, code)
@name = name @name = name
@patterns = [] @components = components
end @code = code
def add_pattern(components, code)
@patterns << Pattern.new(components, code)
end end
end end