fix circular build dependency detection logic
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@@ -47,24 +47,18 @@ module Rscons
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# @return [nil, Hash]
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# The next job to run.
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def get_next_job_to_run(targets_still_building)
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targets_skipped = Set.new
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@jobs.keys.each do |target|
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skip = false
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(@jobs[target][0][:sources] + (@build_dependencies[target] || []).to_a).each do |src|
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if @jobs.include?(src)
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if targets_skipped.include?(src) or (src == target)
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# We have encountered a circular dependency.
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raise "Circular build dependency for #{src}"
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end
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# Skip this target because it depends on another target later in
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# the job set.
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targets_skipped << target
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# Skip this target because it depends on another target not yet
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# built.
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skip = true
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break
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end
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if targets_still_building.include?(src)
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# Skip this target because it depends on another target that is
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# still being built.
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# currently being built.
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skip = true
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break
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end
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@@ -79,7 +73,12 @@ module Rscons
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return job
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end
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nil
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# If there is a job to run, and nothing is still building, but we did
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# not find a job to run above, then there might be a circular dependency
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# introduced by the user.
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if (@jobs.size > 0) and targets_still_building.empty?
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raise "Could not find a runnable job. Possible circular dependency for #{@jobs.keys.first}"
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end
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end
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# Remove all jobs from the JobSet.
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