draw a quad
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4dc0103df3
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e74289be3d
@ -19,6 +19,22 @@ void init()
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glTranslatef(0.0, 0.0, -10.0);
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}
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void display()
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glBegin(GL_QUADS);
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glColor3f(1, 1, 1);
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glVertex3f(5.0, 5.0, 0.0);
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glColor3f(1, 0, 0);
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glVertex3f(-5.0, 5.0, 0.0);
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glColor3f(0, 0, 1);
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glVertex3f(-5.0, -5.0, 0.0);
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glColor3f(0, 1, 0);
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glVertex3f(5.0, -5.0, 0.0);
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glEnd();
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SDL_GL_SwapBuffers();
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}
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int main(char[][] args)
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{
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DerelictSDL.load();
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@ -42,6 +58,7 @@ int main(char[][] args)
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}
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init();
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display();
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SDL_Event event;
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while (SDL_WaitEvent(&event))
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{
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