From 6f318e9851e05824ff7abf8721f1bc394bdeb463 Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Wed, 27 Apr 2011 22:30:23 -0400 Subject: [PATCH] retabbed --- sdl_tmplt.c | 98 ++++++++++++++++++++++++++--------------------------- 1 file changed, 49 insertions(+), 49 deletions(-) diff --git a/sdl_tmplt.c b/sdl_tmplt.c index 00273ed..2d66214 100644 --- a/sdl_tmplt.c +++ b/sdl_tmplt.c @@ -3,66 +3,66 @@ #include #include -#define WIDTH 500 -#define HEIGHT 500 +#define WIDTH 500 +#define HEIGHT 500 void init(void) { - glClearColor (0.0, 0.0, 0.0, 0.0); - glEnable(GL_DEPTH_TEST); - glShadeModel(GL_FLAT); - glViewport(0, 0, WIDTH, HEIGHT); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, (GLfloat)WIDTH/(GLfloat)WIDTH, 1.0, 30.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -3.6); + glClearColor (0.0, 0.0, 0.0, 0.0); + glEnable(GL_DEPTH_TEST); + glShadeModel(GL_FLAT); + glViewport(0, 0, WIDTH, HEIGHT); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(60.0, (GLfloat)WIDTH/(GLfloat)WIDTH, 1.0, 30.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -3.6); } void display(void) { - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glBegin(GL_QUADS); - glVertex3f(-2.0, -1.0, 0.0); - glVertex3f(-2.0, 1.0, 0.0); - glVertex3f(0.0, 1.0, 0.0); - glVertex3f(0.0, -1.0, 0.0); - glEnd(); - SDL_GL_SwapBuffers(); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glBegin(GL_QUADS); + glVertex3f(-2.0, -1.0, 0.0); + glVertex3f(-2.0, 1.0, 0.0); + glVertex3f(0.0, 1.0, 0.0); + glVertex3f(0.0, -1.0, 0.0); + glEnd(); + SDL_GL_SwapBuffers(); } -int main(int argc, char *argv[]) +int main(int argc, char *argv[]) { - if (SDL_Init(SDL_INIT_VIDEO)) - { - printf("Failed to initialize SDL!\n"); - return 1; - } + if (SDL_Init(SDL_INIT_VIDEO)) + { + printf("Failed to initialize SDL!\n"); + return 1; + } - atexit(SDL_Quit); + atexit(SDL_Quit); - SDL_Surface *screen; - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - if (!(screen = SDL_SetVideoMode(WIDTH, HEIGHT, 16, SDL_OPENGL))) - { - printf("Failed to set video mode!\n"); - SDL_Quit(); - return 2; - } - SDL_WM_SetCaption(argv[0], argv[0]); + SDL_Surface *screen; + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + if (!(screen = SDL_SetVideoMode(WIDTH, HEIGHT, 16, SDL_OPENGL))) + { + printf("Failed to set video mode!\n"); + SDL_Quit(); + return 2; + } + SDL_WM_SetCaption(argv[0], argv[0]); - init(); - display(); - SDL_Event event; - while (SDL_WaitEvent(&event)) - { - if (event.type == SDL_QUIT) - break; - else if (event.type == SDL_KEYDOWN) - { - if (event.key.keysym.sym == SDLK_ESCAPE) - break; - } - } + init(); + display(); + SDL_Event event; + while (SDL_WaitEvent(&event)) + { + if (event.type == SDL_QUIT) + break; + else if (event.type == SDL_KEYDOWN) + { + if (event.key.keysym.sym == SDLK_ESCAPE) + break; + } + } }