stl: fixed when the display list was being generated
git-svn-id: svn://anubis/misc/stl@8 bd8a9e45-a331-0410-811e-c64571078777
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47911edec3
commit
f49335bf37
27
stl-viewer.c
27
stl-viewer.c
@ -41,7 +41,7 @@ void reshape(GLsizei w, GLsizei h)
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gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 10000.0);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glTranslatef(0.0, 0.0, -30);
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glTranslatef(0.0, 0.0, -3);
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}
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int main(int argc, char *argv[])
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@ -58,7 +58,6 @@ int main(int argc, char *argv[])
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fprintf(stderr, "Error loading '%s'\n", argv[1]);
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return -2;
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}
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stldl = buildDL();
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if (SDL_Init(SDL_INIT_VIDEO))
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{
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@ -77,6 +76,7 @@ int main(int argc, char *argv[])
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}
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SDL_WM_SetCaption(argv[0], argv[0]);
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stldl = buildDL();
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init();
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reshape(WIDTH, HEIGHT);
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display();
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@ -89,6 +89,16 @@ int main(int argc, char *argv[])
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{
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if (event.key.keysym.sym == SDLK_ESCAPE)
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break;
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else if
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}
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else if (event.type == SDL_MOUSEDOWN)
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{
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}
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else if (event.type == SDL_MOUSEUP)
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{
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}
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else if (event.type == SDL_MOUSEMOTION)
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{
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}
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}
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@ -106,6 +116,7 @@ GLuint buildDL(void)
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GLuint dl = glGenLists(1);
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glNewList(dl, GL_COMPILE);
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, default_color);
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glBegin(GL_TRIANGLES);
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for (i = 0; i < n_faces; i++)
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{
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#if 0
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@ -122,14 +133,18 @@ GLuint buildDL(void)
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default_color);
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#endif
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stl_get_face_normal(stl, i, normal);
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printf("normal: %f, %f, %f\n",
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normal[0],
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normal[1],
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normal[2]);
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// printf("normal: %f, %f, %f\n",
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// normal[0], normal[1], normal[2]);
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glNormal3fv(normal);
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int j;
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for (j = 0; j < 3; j++)
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{
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// printf("vertex: %f, %f, %f\n",
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// stl_face(stl, i).vertices[j][0],
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// stl_face(stl, i).vertices[j][1],
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// stl_face(stl, i).vertices[j][2]);
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glVertex3fv(stl_face(stl, i).vertices[j]);
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}
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}
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glEnd();
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glEndList();
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