stl/stl-viewer.c
josh 09b6b4ee69 stl: viewer working
git-svn-id: svn://anubis/misc/stl@9 bd8a9e45-a331-0410-811e-c64571078777
2007-06-03 04:11:24 +00:00

162 lines
3.3 KiB
C

#include <SDL/SDL.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "stl.h"
#define WIDTH 500
#define HEIGHT 500
stl_t * stl = NULL;
GLuint stldl = 0;
GLfloat default_color[] = {1, 1, 1, 1};
GLuint buildDL(void);
void init(void);
void display(void);
void reshape(GLsizei w, GLsizei h);
void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glShadeModel(GL_SMOOTH);
}
void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (stldl)
glCallList(stldl);
SDL_GL_SwapBuffers();
}
void reshape(GLsizei w, GLsizei h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 10000.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0, 0.0, -10);
}
int main(int argc, char *argv[])
{
if (argc != 2)
{
fprintf(stderr, "Usage: %s <stl-file>\n", argv[0]);
return -1;
}
stl = stl_load(argv[1]);
if (stl == NULL)
{
fprintf(stderr, "Error loading '%s'\n", argv[1]);
return -2;
}
if (SDL_Init(SDL_INIT_VIDEO))
{
fprintf(stderr, "Failed to initialize SDL!\n");
return 1;
}
atexit(SDL_Quit);
SDL_Surface *screen;
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
if (!(screen = SDL_SetVideoMode(WIDTH, HEIGHT, 16, SDL_OPENGL)))
{
fprintf(stderr, "Failed to set video mode!\n");
return 2;
}
SDL_WM_SetCaption(argv[0], argv[0]);
stldl = buildDL();
init();
reshape(WIDTH, HEIGHT);
display();
SDL_Event event;
int dragging = 0;
while (SDL_WaitEvent(&event))
{
if (event.type == SDL_QUIT)
break;
else if (event.type == SDL_KEYDOWN)
{
if (event.key.keysym.sym == SDLK_ESCAPE)
break;
}
else if (event.type == SDL_MOUSEBUTTONDOWN)
{
if (event.button.button == 1)
dragging = 1;
}
else if (event.type == SDL_MOUSEBUTTONUP)
{
if (event.button.button == 1)
dragging = 0;
}
else if (event.type == SDL_MOUSEMOTION)
{
if (dragging)
{
glRotatef(event.motion.xrel, 0, 1, 0);
glRotatef(event.motion.yrel, 0, 0, 1);
display();
}
}
}
free(stl);
}
GLuint buildDL(void)
{
unsigned int n_faces = stl_num_faces(stl);
unsigned int i;
int dfltClrAct = 1;
GLfloat color[4];
float normal[3];
color[3] = 0.0f;
GLuint dl = glGenLists(1);
glNewList(dl, GL_COMPILE);
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, default_color);
glBegin(GL_TRIANGLES);
for (i = 0; i < n_faces; i++)
{
if (stl_attr_color_valid(stl_face(stl, i).attribute))
{
color[0] = stl_attr_color_r(stl_face(stl, i).attribute) / (float) 255;
color[1] = stl_attr_color_g(stl_face(stl, i).attribute) / (float) 255;
color[2] = stl_attr_color_b(stl_face(stl, i).attribute) / (float) 255;
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color);
dfltClrAct = 0;
}
else if (!dfltClrAct)
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE,
default_color);
stl_get_face_normal(stl, i, normal);
// printf("normal: %f, %f, %f\n",
// normal[0], normal[1], normal[2]);
glNormal3fv(normal);
int j;
for (j = 0; j < 3; j++)
{
// printf("vertex: %f, %f, %f\n",
// stl_face(stl, i).vertices[j][0],
// stl_face(stl, i).vertices[j][1],
// stl_face(stl, i).vertices[j][2]);
glVertex3fv(stl_face(stl, i).vertices[j]);
}
// printf("attribute: 0x%x\n", stl_face(stl, i).attribute);
}
glEnd();
glEndList();
return dl;
}