From 386d012ff79c51a7c5f6ee7036384be0cde92905 Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Mon, 10 Sep 2012 23:26:30 -0400 Subject: [PATCH] small fragment shader tweak --- assets/fs/shaders/obj_f.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/assets/fs/shaders/obj_f.glsl b/assets/fs/shaders/obj_f.glsl index a548c54..de2124d 100644 --- a/assets/fs/shaders/obj_f.glsl +++ b/assets/fs/shaders/obj_f.glsl @@ -15,7 +15,7 @@ void main(void) color = vec4(0.2, 0.2, 0.2, 1.0) * ambient; /* ambient light */ n = normalize(normal_i); - NdotL = max(dot(n, -lightDir), 0.0); + NdotL = dot(n, -lightDir); if (NdotL > 0.0) {