decrease player hover when not above tile (just on client for now)

This commit is contained in:
josh committed 2012-09-29 21:11:09 -04:00
1 parent 4a40b403d9
commit 8f29d08fe9
3 files changed
+56 -8

No files matched your search

+9
View File
@@ -219,6 +219,15 @@ void Client::update(double elapsed_time)
}
}
/* decrease player hover when not over a tile */
if (m_map.get_tile_at(m_players[current_player]->x,
m_players[current_player]->y).isNull())
{
m_players[current_player]->hover -= elapsed_time / 10;
if (m_players[current_player]->hover < 0)
m_players[current_player]->hover = 0;
}
// Send an update to the server if something has changed
if((m_players[current_player]->w_pressed != w_pressed) ||
(m_players[current_player]->a_pressed != a_pressed) ||