include/link with SFGUI

This commit is contained in:
Josh Holtrop 2012-11-02 23:06:44 -04:00
parent 426cc26db0
commit 95bab5a823

View File

@ -41,12 +41,15 @@ LIBS_client = []
LIBS_server = []
libs_to_copy = []
SFML_PATH = '/c/apps/SFML-2.0-rc' if platform == 'windows' else '/opt/SFML'
SFGUI_PATH = '/c/apps/SFGUI' if platform == 'windows' else '/opt/SFGUI'
if 'SFML_PATH' in os.environ:
SFML_PATH = os.environ['SFML_PATH']
LIBPATH = ['%s/lib' % SFML_PATH]
if 'SFGUI_PATH' in os.environ:
SFGUI_PATH = os.environ['SFGUI_PATH']
LIBPATH = ['%s/lib' % SFGUI_PATH, '%s/lib' % SFML_PATH]
CPPFLAGS = []
CPPFLAGS += map(lambda x: '-I' + x, find_dirs_under('src/common'))
CPPFLAGS += ['-I%s/include' % SFML_PATH]
CPPFLAGS += ['-I%s/include' % SFGUI_PATH, '-I%s/include' % SFML_PATH]
CPPFLAGS_client = ['-DGL_INCLUDE_FILE=\\"GL3/gl3w.h\\"']
CPPFLAGS_client += map(lambda x: '-I' + x, find_dirs_under('src/client'))
CPPFLAGS_server = map(lambda x: '-I' + x, find_dirs_under('src/server'))
@ -63,9 +66,10 @@ if platform == 'windows':
libs_to_copy.append('%s/libgcc_s_dw2-1.dll' % MINGW_DIR)
CPPFLAGS.append('-DSFML_STATIC')
else:
LIBS_client += ['sfml-network', 'sfml-window', 'sfml-graphics',
LIBS_client += ['sfgui', 'sfml-network', 'sfml-window', 'sfml-graphics',
'sfml-system', 'GL', 'GLU']
LIBS_server += ['sfml-system','sfml-network']
LINKFLAGS.append('-Wl,-R%s/lib' % SFGUI_PATH)
LINKFLAGS.append('-Wl,-R%s/lib' % SFML_PATH)
# our sources