make GLMatrix::to_uniform() const

This commit is contained in:
Josh Holtrop 2012-09-16 12:39:42 -04:00
parent 932b0b55f6
commit ca50407d90
2 changed files with 2 additions and 2 deletions

View File

@ -192,7 +192,7 @@ void GLMatrix::ortho(GLfloat left, GLfloat right,
multiply(mult); multiply(mult);
} }
void GLMatrix::to_uniform(GLint uniform) void GLMatrix::to_uniform(GLint uniform) const
{ {
glUniformMatrix4fv(uniform, 1, GL_FALSE, &m_mat[0][0]); glUniformMatrix4fv(uniform, 1, GL_FALSE, &m_mat[0][0]);
} }

View File

@ -31,7 +31,7 @@ class GLMatrix
void ortho(GLfloat left, GLfloat right, void ortho(GLfloat left, GLfloat right,
GLfloat bottom, GLfloat top, GLfloat bottom, GLfloat top,
GLfloat z_near, GLfloat z_far); GLfloat z_near, GLfloat z_far);
void to_uniform(GLint uniform); void to_uniform(GLint uniform) const;
void push(); void push();
void pop(); void pop();