update template to use SFML-2.0-rc

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josh committed 2012-08-13 23:27:33 -04:00
1 parent 31d9ab8f10
commit eae0dc9e34
2 files changed
+13 -14

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+9 -9
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@@ -18,27 +18,27 @@ int main(int argc, char *argv[])
}
}
sf::VideoMode mode = fullscreen
? sf::VideoMode::GetDesktopMode()
? sf::VideoMode::getDesktopMode()
: sf::VideoMode(800, 600, 32);
long style = fullscreen
? sf::Style::Fullscreen
: sf::Style::Resize | sf::Style::Close;
sf::Window window(mode, "Treacherous Terrain", style);
while (window.IsOpened())
while (window.isOpen())
{
sf::Event event;
while (window.GetEvent(event))
while (window.pollEvent(event))
{
if (event.Type == sf::Event::Closed)
window.Close();
if (event.type == sf::Event::Closed)
window.close();
if ( (event.Type == sf::Event::KeyPressed)
&& (event.Key.Code == sf::Key::Escape) )
window.Close();
if ( (event.type == sf::Event::KeyPressed)
&& (event.key.code == sf::Keyboard::Escape) )
window.close();
}
window.Display();
window.display();
}
return 0;