diff --git a/assets/fs/shaders/obj_v.glsl b/assets/fs/shaders/obj_v.glsl index c24b9f7..ee545b2 100644 --- a/assets/fs/shaders/obj_v.glsl +++ b/assets/fs/shaders/obj_v.glsl @@ -13,5 +13,5 @@ void main(void) { gl_Position = projection * modelview * vec4(scale * pos, 1); pos_i = gl_Position.xyz; - normal_i = modelview * vec4(normal, 1); + normal_i = modelview * vec4(normal, 0); }