From eb0a24b8d444388e9c94e42773e2c0a1b61ba5c9 Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Mon, 10 Sep 2012 23:24:52 -0400 Subject: [PATCH] fix normal_i calculation --- assets/fs/shaders/obj_v.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/assets/fs/shaders/obj_v.glsl b/assets/fs/shaders/obj_v.glsl index c24b9f7..ee545b2 100644 --- a/assets/fs/shaders/obj_v.glsl +++ b/assets/fs/shaders/obj_v.glsl @@ -13,5 +13,5 @@ void main(void) { gl_Position = projection * modelview * vec4(scale * pos, 1); pos_i = gl_Position.xyz; - normal_i = modelview * vec4(normal, 1); + normal_i = modelview * vec4(normal, 0); }