Initial shot logic to remove tiles

This commit is contained in:
xethm55 committed 2012-10-02 00:34:08 -04:00
1 parent 0a34f6044f
commit fd04772828
10 files changed
+129 -8

No files matched your search

+6 -2
View File
@@ -8,6 +8,8 @@
#include "ccfs.h"
#include "HexTile.h"
#include <iostream>
using namespace std;
#define LEN(arr) (sizeof(arr)/sizeof(arr[0]))
@@ -341,7 +343,8 @@ void Client::draw_map()
{
for (int x = 0; x < width; x++)
{
if (m_map.tile_present(x, y))
if ((m_map.tile_present(x, y)) &&
(m_map.get_tile_at(x,y)->get_damage_state() == HexTile::UNDAMAGED))
{
refptr<HexTile> tile = m_map.get_tile(x, y);
float cx = tile->get_x();
@@ -410,7 +413,8 @@ void Client::draw_overlay()
{
for (int x = 0; x < width; x++)
{
if (m_map.tile_present(x, y))
if ((m_map.tile_present(x, y)) &&
(m_map.get_tile_at(x,y)->get_damage_state() == HexTile::UNDAMAGED))
{
refptr<HexTile> tile = m_map.get_tile(x, y);
float cx = tile->get_x();
+34 -4
View File
@@ -16,6 +16,7 @@ Client::Client()
m_current_player = 0;
m_left_button_pressed = false;
m_drawing_shot = false;
m_shot_fired = false;
}
Client::~Client()
@@ -121,16 +122,19 @@ void Client::run(bool fullscreen, int width, int height, std::string pname)
break;
}
break;
case sf::Event::MouseButtonPressed:
if (event.mouseButton.button == sf::Mouse::Left)
case sf::Event::MouseButtonPressed:
if((event.mouseButton.button == sf::Mouse::Left) &&
(m_shot_fired == false) && // Don't allow shots ontop of each other
(m_client_has_focus))
m_left_button_pressed = true;
break;
case sf::Event::MouseButtonReleased:
if (event.mouseButton.button == sf::Mouse::Left)
if((event.mouseButton.button == sf::Mouse::Left) &&
(m_client_has_focus))
{
m_drawing_shot = false;
m_left_button_pressed = false;
/* TODO: trigger shot network message */
m_shot_fired = true;
}
break;
case sf::Event::Resized:
@@ -244,6 +248,20 @@ void Client::update(double elapsed_time)
// This will set a death flag in the player struct.
break;
}
case TILE_DAMAGED:
{
float x;
float y;
client_packet >> x;
client_packet >> y;
if((!m_map.get_tile_at(x, y).isNull()))
{
m_map.get_tile_at(x, y)->shot();
}
break;
}
default :
{
// Eat the packet
@@ -334,6 +352,18 @@ void Client::update(double elapsed_time)
m_players[m_current_player]->d_pressed = d_pressed;
m_players[m_current_player]->rel_mouse_movement = rel_mouse_movement;
}
if(m_shot_fired)
{
sf::Uint8 packet_type = PLAYER_SHOT;
client_packet.clear();
client_packet << packet_type;
client_packet << m_current_player;
client_packet << m_drawing_shot_distance;
m_net_client->sendData(client_packet, true);
m_shot_fired = false;
m_drawing_shot_distance = 0;
}
}
else if(!registered_player)
{
+1
View File
@@ -67,6 +67,7 @@ class Client
bool m_left_button_pressed;
bool m_drawing_shot;
float m_drawing_shot_distance;
bool m_shot_fired;
};
#endif