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josh
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treacherous-terrain
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treacherous-terrain
/
src
/
client
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Josh Holtrop
3bcf26fc20
scale down player size and move speed
2012-09-11 22:58:46 -04:00
..
GL
use gl3w instead of glew; render map with shaders
2012-09-11 19:16:08 -04:00
GL3
use gl3w instead of glew; render map with shaders
2012-09-11 19:16:08 -04:00
wfobj
wfobj: ignore object name directive for now
2012-09-07 23:57:43 -04:00
Client.cc
scale down player size and move speed
2012-09-11 22:58:46 -04:00
Client.h
draw hex tiles for map tiles
2012-09-11 22:52:32 -04:00
main.cc
pass antialias level and compatibility context flags to Client
2012-09-06 21:49:14 -04:00