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treacherous-terrain/src/client
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xethm55 8ed2688095 Fix segfault when one client of many close with same user name
2012-10-01 22:20:02 -04:00
..
GL
simplify GLProgram creation with stdarg
2012-09-24 22:11:29 -04:00
GL3
use gl3w instead of glew; render map with shaders
2012-09-11 19:16:08 -04:00
wfobj
wfobj: ignore object name directive for now
2012-09-07 23:57:43 -04:00
Client-gl.cc
use "m_" prefix for Client instance variables
2012-09-30 11:03:24 -04:00
Client.cc
Fix segfault when one client of many close with same user name
2012-10-01 22:20:02 -04:00
Client.h
use "m_" prefix for Client instance variables
2012-09-30 11:03:24 -04:00
main.cc
Multiplayer framework in place (can now connect multiple clients and view them in game)
2012-09-25 20:36:11 -04:00
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