Josh Holtrop eacfd38e15 draw overlay hover bar
draw border around overlay map

Changed from refptr<map<U8, Player> > to map<U8, refptr<player> >

minor bugfix - using more memory on sky than needed

Fixed some bugs with multiplayer

CCFS: print error when unable to find file by default

simplify GLProgram creation with stdarg
2012-09-25 19:17:43 -04:00
2012-09-25 19:17:43 -04:00
2012-09-25 19:17:43 -04:00
2012-09-19 23:03:08 -04:00
2012-09-25 19:17:43 -04:00
2012-09-10 21:25:16 -04:00
2012-09-02 22:36:19 -04:00
2012-09-21 18:52:20 -04:00

Treacherous Terrain

Treacherous Terrain is a simple 3D multiplayer tank battling game.

The object of the game is to be the last tank standing as the arena is destroyed.

Dependencies

  • GLEW
  • SFML (at least 2.0-rc)
Description
A simple 3D multiplayer tank battling game
Readme 595 KiB
Languages
C 70.8%
C++ 26.8%
Python 1.6%
GLSL 0.8%