draw border around overlay map Changed from refptr<map<U8, Player> > to map<U8, refptr<player> > minor bugfix - using more memory on sky than needed Fixed some bugs with multiplayer CCFS: print error when unable to find file by default simplify GLProgram creation with stdarg
Treacherous Terrain
Treacherous Terrain is a simple 3D multiplayer tank battling game.
The object of the game is to be the last tank standing as the arena is destroyed.
Dependencies
- GLEW
- SFML (at least 2.0-rc)
Description
Languages
C
70.8%
C++
26.8%
Python
1.6%
GLSL
0.8%