loaded a textured .obj!

git-svn-id: svn://anubis/misc/wfobj-view@32 bd8a9e45-a331-0410-811e-c64571078777
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josh committed 2008-01-30 04:14:50 +00:00
1 parent 9db9725187
commit 681dbf4ab6
2 files changed
+99 -82

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+1 -19
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@@ -14,7 +14,7 @@
using namespace std;
#define WHITESPACE " \n\r\t\v"
#define DEBUGGL
// #define DEBUGGL
/****** static functions ******/
@@ -376,24 +376,6 @@ bool WFMtl::load(const string & filename, WFObj::loadTextureFunc_t loadTexture)
processInputLine(input);
}
/* DEBUG */
map<string, vector< vector<string> > >::iterator it = m_data.begin();
while (it != m_data.end())
{
cout << "Material '" << it->first << "':" << endl;
for (int i = 0; i < it->second.size(); i++)
{
cout << " ";
for (int j = 0; j < it->second[i].size(); j++)
{
cout << '\'' << it->second[i][j] << "' ";
}
cout << endl;
}
it++;
}
/* END DEBUG */
ifs.close();
m_loadTexture = loadTexture;
m_fileName = filename;