add doTextures()
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WFObj.h
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WFObj.h
@ -69,6 +69,7 @@ public:
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void bindBuffers();
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void bindBuffers();
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size_t getNumMaterials() { return m_num_materials; }
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size_t getNumMaterials() { return m_num_materials; }
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std::map<std::string, Material> & getMaterials() { return m_materials; }
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std::map<std::string, Material> & getMaterials() { return m_materials; }
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bool doTextures() { return m_do_textures; }
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protected:
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protected:
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/* types */
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/* types */
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