add initial buildVBO()

This commit is contained in:
Josh Holtrop 2011-04-20 16:29:59 -04:00
parent 66d4bb50e4
commit 67ef0c4009
2 changed files with 19 additions and 0 deletions

View File

@ -1,4 +1,6 @@
#define GL_GLEXT_PROTOTYPES
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
@ -7,12 +9,15 @@
#include <string.h> /* strlen() */
#include <stdlib.h> /* atoi */
#include <GL/gl.h>
#include <vector>
#include <string>
#include <map>
#include <iostream>
#include <fstream>
#include "WFObj.h"
using namespace std;
#define WHITESPACE " \n\r\t\v"
@ -103,6 +108,8 @@ WFObj::WFObj(loadfile_t lf, loadtexture_t lt)
{
m_loadfile = loadfile;
}
if (m_valid)
glDeleteBuffers(1, &m_vbo);
m_valid = false;
clear();
}
@ -160,6 +167,9 @@ bool WFObj::load(const WFObj::Buffer &buff)
}
updateAABB();
buildVBO();
m_valid = true;
return true;
}
@ -430,6 +440,13 @@ bool WFObj::loadfile(const char *path, Buffer & buff)
return false;
}
void WFObj::buildVBO()
{
glGenBuffers(1, &m_vbo);
bool do_textures = m_loadtexture != NULL
&& m_vertices[VERTEX_TEXTURE].size() > 0;
}
bool WFObj::VertexRef::operator<(const VertexRef & other)
{
if (vertex != other.vertex)

View File

@ -99,6 +99,7 @@ protected:
static bool loadfile(const char *path, Buffer & buff);
std::string getLine(const Buffer & buff, size_t idx, size_t *update_idx);
void loadMaterial(const std::string & name);
void buildVBO();
/* variables */
std::vector<Vertex> m_vertices[VERTEX_TYPES];
@ -110,6 +111,7 @@ protected:
loadtexture_t m_loadtexture;
std::string m_current_material_name;
bool m_valid;
GLuint m_vbo;
};
#endif