added enableBlending flag to WFObj rendering
git-svn-id: svn://anubis/misc/wfobj@242 bd8a9e45-a331-0410-811e-c64571078777
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11033c5876
commit
9920ba04b8
25
WFObj.cc
25
WFObj.cc
@ -195,7 +195,7 @@ void WFObj::processInputLine(const std::string & input)
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}
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GLuint WFObj::render(bool doTextureInfo)
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GLuint WFObj::render(bool doTextureInfo, bool enableBlending)
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{
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checkGLError();
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GLuint list = glGenLists(1);
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@ -331,13 +331,15 @@ GLuint WFObj::render(bool doTextureInfo)
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}
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if (inMaterial)
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{
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material.renderEnd(currentMaterialName, doTextureInfo);
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material.renderEnd(currentMaterialName, doTextureInfo,
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enableBlending);
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inMaterial = false;
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}
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if (m_data[i].size() >= 2)
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{
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currentMaterialName = m_data[i][1];
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material.renderBegin(currentMaterialName, doTextureInfo);
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material.renderBegin(currentMaterialName, doTextureInfo,
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enableBlending);
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inMaterial = true;
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}
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}
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@ -362,7 +364,7 @@ GLuint WFObj::render(bool doTextureInfo)
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}
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if (inMaterial)
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{
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material.renderEnd(currentMaterialName, doTextureInfo);
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material.renderEnd(currentMaterialName, doTextureInfo, enableBlending);
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inMaterial = false;
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}
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glEndList();
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@ -493,7 +495,8 @@ void WFObj::WFMtl::processInputLine(const std::string & input)
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}
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}
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void WFObj::WFMtl::renderBegin(const string & mtlname, bool doTextureInfo)
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void WFObj::WFMtl::renderBegin(const string & mtlname, bool doTextureInfo,
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bool enableBlending)
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{
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map< string, vector< vector<string> > >::iterator it = m_data.find(mtlname);
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if (it == m_data.end())
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@ -610,6 +613,11 @@ void WFObj::WFMtl::renderBegin(const string & mtlname, bool doTextureInfo)
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pushAttributes();
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if (doTextureInfo)
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{
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if (enableBlending)
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{
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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if (foundTexture)
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{
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#ifdef DEBUGGL
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@ -635,15 +643,16 @@ void WFObj::WFMtl::pushAttributes()
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return;
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m_attributesPushed = true;
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#ifdef DEBUGGL
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cout << " glPushAttrib(GL_LIGHTING_BIT | GL_TEXTURE_BIT | GL_ENABLE_BIT)"
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cout << " glPushAttrib(GL_LIGHTING_BIT | GL_TEXTURE_BIT | GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT)"
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<< endl;
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#endif
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checkGLError();
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glPushAttrib(GL_LIGHTING_BIT | GL_TEXTURE_BIT | GL_ENABLE_BIT);
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glPushAttrib(GL_LIGHTING_BIT | GL_TEXTURE_BIT | GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT);
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checkGLError();
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}
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void WFObj::WFMtl::renderEnd(const string & mtlname, bool doTextureInfo)
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void WFObj::WFMtl::renderEnd(const string & mtlname, bool doTextureInfo,
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bool enableBlending)
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{
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map< string, vector< vector<string> > >::iterator it = m_data.find(mtlname);
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if (it == m_data.end())
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9
WFObj.h
9
WFObj.h
@ -24,9 +24,11 @@ public:
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WFMtl(WFObj * obj) { m_obj = obj; }
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bool load(const FileLoader::Path & path);
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void renderBegin(const std::string & mtlname,
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bool doTextureInfo = true);
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bool doTextureInfo = true,
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bool enableBlending = false);
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void renderEnd(const std::string & mtlname,
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bool doTextureInfo = true);
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bool doTextureInfo = true,
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bool enableBlending = false);
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protected:
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/* methods */
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@ -51,7 +53,8 @@ public:
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};
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bool load(const FileLoader::Path & path);
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GLuint render(bool doTextureInfo = true);
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GLuint render(bool doTextureInfo = true,
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bool enableBlending = false);
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const float * const getAABB() { return m_aabb; }
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protected:
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