add VertexRef
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@@ -72,6 +72,15 @@ protected:
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float data[4];
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float data[4];
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};
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};
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class VertexRef
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{
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public:
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VertexRef() : vertex(0), texture(0), normal(0) {}
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int vertex;
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int texture;
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int normal;
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};
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/* methods */
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/* methods */
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void clear();
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void clear();
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void processInputLine(const std::string & input);
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void processInputLine(const std::string & input);
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