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Author SHA1 Message Date
Josh Holtrop 7bc9afea4b add README 2011-04-18 09:16:24 -04:00
Josh Holtrop d06888128c fix full path bug with loading texture files for materials 2011-03-08 13:44:34 -05:00
2 changed files with 6 additions and 1 deletions

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@@ -0,0 +1,5 @@
WFObj version 1.0
Author: Josh Holtrop
This utility uses OpenGL 1.x functionality to render an Alias Wavefront object
file into a display list for repeated rendering.
+1 -1
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@@ -587,7 +587,7 @@ void WFObj::WFMtl::renderBegin(const string & mtlname, bool doTextureInfo,
if (m_obj->m_textureLoader != NULL) if (m_obj->m_textureLoader != NULL)
{ {
FileLoader::Path path( FileLoader::Path path(
basePath(m_path.fullPath + stmts[i][1]), basePath(m_path.fullPath) + stmts[i][1],
stmts[i][1]); stmts[i][1]);
GLuint tex = m_obj->m_textureLoader->load(path, GLuint tex = m_obj->m_textureLoader->load(path,
*m_obj->m_fileLoader); *m_obj->m_fileLoader);