trying to get position to work
git-svn-id: svn://anubis/misc/OdeWorld@159 bd8a9e45-a331-0410-811e-c64571078777
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@ -243,6 +243,13 @@ void OdeWorld::setupGeom(const std::string & name, bool static_data,
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dMassAdd(&origmass, mass);
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dBodySetMass(*body, &origmass);
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}
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else
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{
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dMatrix3 rot;
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dRFromEulerAngles(rot, rotx, roty, rotz);
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dGeomSetRotation(geom, rot);
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dGeomSetPosition(geom, locx, locy, locz);
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}
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}
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/* push an OpenGL matrix onto the matrix stack for a given
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