renamed OdeWorld::PickPoint to OdeWorld::PickedGeom and added OdeWorld::PickedObject in preparation for returning 3d coordinates along with picked objects
git-svn-id: svn://anubis/misc/OdeWorld@239 bd8a9e45-a331-0410-811e-c64571078777
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10
OdeWorld.cc
10
OdeWorld.cc
@ -47,7 +47,7 @@ void OdeWorld_pick_collide_callback(void * data, dGeomID o1, dGeomID o2)
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{
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dGeomID other = o1 == ow->m_pick_ray ? o2 : o1;
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ow->m_pick_points.push_back(
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new OdeWorld::PickPoint(other, contact_geom.depth));
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new OdeWorld::PickedGeom(other, contact_geom.depth));
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}
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}
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@ -140,8 +140,8 @@ dJointID OdeWorld::createHinge(dBodyID b1, dBodyID b2,
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return j;
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}
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static bool RPPickPointComparator(const refptr<OdeWorld::PickPoint> & one,
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const refptr<OdeWorld::PickPoint> & two)
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static bool RPPickedGeomComparator(const refptr<OdeWorld::PickedGeom> & one,
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const refptr<OdeWorld::PickedGeom> & two)
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{
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return one->dist < two->dist;
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}
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@ -156,9 +156,9 @@ refptr< vector<OdeWorld::Object *> > OdeWorld::pickObjects(
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dSpaceCollide2(m_pick_ray, (dGeomID) m_space,
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this, OdeWorld_pick_collide_callback);
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std::sort(m_pick_points.begin(), m_pick_points.end(),
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RPPickPointComparator);
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RPPickedGeomComparator);
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refptr< vector<Object *> > ret = new vector<Object *>();
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for (vector< refptr<PickPoint> >::const_iterator it = m_pick_points.begin();
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for (vector< refptr<PickedGeom> >::const_iterator it = m_pick_points.begin();
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it != m_pick_points.end();
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it++)
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{
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38
OdeWorld.h
38
OdeWorld.h
@ -17,18 +17,6 @@ class OdeWorld
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public:
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enum GeomType { BOX, SPHERE, PLANE, CYLINDER, CAPSULE };
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class PickPoint
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{
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public:
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dGeomID geom;
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float dist;
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PickPoint(dGeomID g, float d)
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: geom(g), dist(d)
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{
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}
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};
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class Object
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{
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public:
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@ -88,6 +76,30 @@ class OdeWorld
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dGeomID cloneGeom(dGeomID geom, dBodyID body);
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};
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class PickedGeom
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{
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public:
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dGeomID geom;
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float dist;
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PickedGeom(dGeomID g, float d)
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: geom(g), dist(d)
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{
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}
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};
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class PickedObject
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{
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public:
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Object * obj;
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float dist;
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PickedObject(Object * obj, float dist)
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: obj(obj), dist(dist)
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{
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}
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};
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OdeWorld();
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~OdeWorld();
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@ -183,7 +195,7 @@ class OdeWorld
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dJointGroupID m_contactJointGroup;
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std::map<dBodyID, int> m_bodies;
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dGeomID m_pick_ray;
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std::vector< refptr<PickPoint> > m_pick_points;
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std::vector< refptr<PickedGeom> > m_pick_points;
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};
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#endif
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