renamed Object::addRel{Force,Torque} to add{Force,Torque}Rel
git-svn-id: svn://anubis/misc/OdeWorld@217 bd8a9e45-a331-0410-811e-c64571078777
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@ -498,7 +498,7 @@ void OdeWorld::Object::addForce(dReal fx, dReal fy, dReal fz)
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dBodyAddForce(m_body, fx, fy, fz);
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dBodyAddForce(m_body, fx, fy, fz);
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}
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}
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void OdeWorld::Object::addRelForce(dReal fx, dReal fy, dReal fz)
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void OdeWorld::Object::addForceRel(dReal fx, dReal fy, dReal fz)
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{
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{
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if (m_body != 0)
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if (m_body != 0)
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dBodyAddRelForce(m_body, fx, fy, fz);
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dBodyAddRelForce(m_body, fx, fy, fz);
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@ -510,7 +510,7 @@ void OdeWorld::Object::addTorque(dReal fx, dReal fy, dReal fz)
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dBodyAddTorque(m_body, fx, fy, fz);
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dBodyAddTorque(m_body, fx, fy, fz);
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}
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}
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void OdeWorld::Object::addRelTorque(dReal fx, dReal fy, dReal fz)
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void OdeWorld::Object::addTorqueRel(dReal fx, dReal fy, dReal fz)
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{
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{
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if (m_body != 0)
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if (m_body != 0)
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dBodyAddRelTorque(m_body, fx, fy, fz);
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dBodyAddRelTorque(m_body, fx, fy, fz);
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@ -36,9 +36,9 @@ class OdeWorld
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bool addCapsule(refptr< std::vector<float> > args);
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bool addCapsule(refptr< std::vector<float> > args);
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bool addPlane(refptr< std::vector<float> > args);
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bool addPlane(refptr< std::vector<float> > args);
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void addForce(dReal fx, dReal fy, dReal fz);
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void addForce(dReal fx, dReal fy, dReal fz);
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void addRelForce(dReal fx, dReal fy, dReal fz);
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void addForceRel(dReal fx, dReal fy, dReal fz);
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void addTorque(dReal fx, dReal fy, dReal fz);
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void addTorque(dReal fx, dReal fy, dReal fz);
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void addRelTorque(dReal fx, dReal fy, dReal fz);
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void addTorqueRel(dReal fx, dReal fy, dReal fz);
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void finalize();
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void finalize();
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dReal getMass() { return m_mass.mass; }
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dReal getMass() { return m_mass.mass; }
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void setMass(dReal newmass);
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void setMass(dReal newmass);
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