josh 8f95a9fed4 setting mass on the body after loading all components;
translating mass so the center of mass is at the origin for ODE;
when modeling make sure models have their COM at the origin or they may behave strangely!

git-svn-id: svn://anubis/misc/OdeWorld@169 bd8a9e45-a331-0410-811e-c64571078777
2009-10-12 13:56:47 +00:00
2009-09-26 16:53:08 +00:00
Description
Utility C++ class for making a world of ODE objects
63 KiB
Languages
C++ 99.2%
Makefile 0.8%