TextureLoader/TextureLoader.h
josh 9855d3e577 added mipmaps, mode, and quality parameters to TextureLoader interface
git-svn-id: svn://anubis/misc/TextureLoader@185 bd8a9e45-a331-0410-811e-c64571078777
2009-10-18 16:33:57 +00:00

19 lines
381 B
C++

#ifndef TEXTURELOADER_H
#define TEXTURELOADER_H TEXTURELOADER_H
#include <string>
#include <GL/gl.h>
#include "FileLoader/FileLoader.h"
class TextureLoader
{
public:
virtual GLuint load(
const FileLoader::Path & path,
FileLoader & fileLoader, bool mipmaps = true,
int mode = GL_DECAL, int quality = 1) = 0;
};
#endif