added tests/bowling.lua

git-svn-id: svn://anubis/anaglym/trunk@178 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
Josh Holtrop 2009-11-17 00:17:14 +00:00
parent 8b2ef3a53d
commit 2ec38be58c
3 changed files with 46 additions and 0 deletions

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@ -851,6 +851,7 @@ Engine::Object::Object(const Engine::Object & orig)
m_args = orig.m_args;
for (int i = 0; i < 4; i++)
m_color[i] = orig.m_color[i];
m_texture = orig.m_texture;
}
Engine::Object::~Object()

View File

@ -64,6 +64,7 @@ class Engine
m_color[0] = r;
m_color[1] = g;
m_color[2] = b;
m_color[3] = 1.0f;
render();
}
void setTexture(GLuint tex);

44
tests/bowling.lua Normal file
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@ -0,0 +1,44 @@
function init()
local levels = 5
local pin = ag.loadModel("bowling_pin", 0.5)
pin:setPosition(0, -5.5, 2)
for level = 2, levels do
for x = 1, level do
local p = pin:clone()
p:setPosition(x - 0.5 - level/2,
-(levels - level + 1.5), 2)
end
end
--local ground = ag.loadStaticModel("crate", 10)
local ground = ag.createPlane(0, 0, 1, 0)
ground:setColor(0.8, 0.5, 0.0)
ground:setPosition(0, 0, -10)
ag.setCamera(0, -25, 10, 0, 0, 1, 0, 0, 1)
camx, camy, camz, cx, cy, cz = ag.getCamera()
ball = ag.loadModel("checkerball", 0.5)
--ball = ag.createSphere(0.4)
--ball:setColor(0.2, 0.2, 0.9)
ball:setPosition(2*camx - cx, 2*camy - cy, 2*camz - cz)
end
function mousebutton_down_event(button)
local function button1()
local newball = ball:clone()
newball:setPosition(camx, camy, 1)
force = 800
newball:addForce(force * (cx-camx),
force * (cy-camy),
force * (cz-camz))
end
if (button == 1) then
button1()
end
end
--function update_overlay_event(width, height)
-- local tw, th = ag.getTextSize("Hi there", 18)
-- ag.drawText("Hi there", 1, 1, 1, 18, width - tw - 4, height - th - 4)
--end