added ag::drawObjects() to draw all objects in the scene from a lua script
git-svn-id: svn://anubis/anaglym/trunk@65 99a6e188-d820-4881-8870-2d33a10e2619
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@@ -4,11 +4,7 @@ function update()
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ag.setCamera(7, -6, 15, ballx, bally, ballz, 0, 0, 1)
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ag.doPhysics()
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ag.startFrame()
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arena:draw()
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ball:draw()
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ball2:draw()
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ball3:draw()
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logo:draw()
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ag.drawObjects()
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ag.endFrame()
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end
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