Josh Holtrop 459b3704d6 fixed bug in drawing text (working around FTGL deficiency) by setting texture environment mode to GL_BLEND when drawing text
git-svn-id: svn://anubis/anaglym/trunk@190 99a6e188-d820-4881-8870-2d33a10e2619
2009-11-20 04:52:17 +00:00
2009-11-17 23:08:24 +00:00
2009-11-17 04:38:39 +00:00
2009-11-17 04:38:39 +00:00
2009-11-13 02:35:02 +00:00
2009-10-18 16:33:58 +00:00
Description
A 3D engine using Lua and OpenGL focused on security
1.5 MiB
Languages
C++ 84.4%
Lua 13.6%
Python 1.2%
Perl 0.4%
Makefile 0.3%
Other 0.1%