anaglym/anaglym.cc
Josh Holtrop 639af8d59f added Engine::Object and ag::object::load; filled in ag::loadModel a bit more
git-svn-id: svn://anubis/anaglym/trunk@33 99a6e188-d820-4881-8870-2d33a10e2619
2009-09-27 21:01:40 +00:00

173 lines
3.4 KiB
C++

#include "ag.h"
#include "Video.h"
#include "anaglym.h"
#include <lua.hpp>
#include <stdlib.h> /* exit() */
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <iostream>
#include <string>
using namespace std;
static void usage();
Engine * g_engine;
static void usage()
{
cerr << "Usage: anaglym [options] program.lua[c]" << endl;
exit(42);
}
int main(int argc, char * argv[])
{
const char * program = NULL;
for (int i = 1; i < argc; i++)
{
if (argv[i][0] != '-')
{
if (program == NULL)
{
program = argv[i];
}
else
{
cerr << "Warning: argument " << argv[i] << " ignored!" << endl;
}
}
else
{
cerr << "Warning: Unrecognized option '" << argv[i]+1
<< "'" << endl;
}
}
if (program == NULL)
{
usage();
}
g_engine = new Engine();
g_engine->load(program);
g_engine->run();
delete g_engine;
return 0;
}
Engine::Engine()
{
m_video = new Video();
m_next_object_index = 1;
}
Engine::~Engine()
{
for (std::map<int, Object *>::iterator it = m_objects.begin();
it != m_objects.end();
it++)
{
delete it->second;
}
delete m_video;
}
bool Engine::load(const char * program)
{
m_program_path = program;
size_t pos = m_program_path.find_last_of("/\\");
m_program_path = (pos != string::npos)
? m_program_path.substr(0, pos)
: ".";
m_luaState = lua_open();
registerLibraries();
int s = luaL_loadfile(m_luaState, program);
if ( s == 0 )
{
// execute Lua program
s = lua_pcall(m_luaState, 0, LUA_MULTRET, 0);
}
else
{
cerr << "Warning: problem loading '" << program << "'" << endl;
return 1;
}
reportErrors(s);
lua_close(m_luaState);
}
void Engine::reportErrors(int status)
{
if (status != 0)
{
cerr << "Engine: Error: " << lua_tostring(m_luaState, -1) << endl;
lua_pop(m_luaState, 1); // remove error message
}
}
void Engine::registerLibraries()
{
/* Load the Lua string library */
lua_pushcfunction(m_luaState, luaopen_string);
lua_pcall(m_luaState, 0, 0, 0);
/* Load the Lua math library */
lua_pushcfunction(m_luaState, luaopen_math);
lua_pcall(m_luaState, 0, 0, 0);
/* Load the Lua table library */
lua_pushcfunction(m_luaState, luaopen_table);
lua_pcall(m_luaState, 0, 0, 0);
ag::register_functions(m_luaState);
}
string Engine::locateResource(const string & shortname)
{
string try_path;
try_path = m_program_path + "/" + shortname;
if (fileExists(try_path))
return try_path;
return "";
}
bool Engine::fileExists(const string & path)
{
struct stat st;
if (stat(path.c_str(), &st) == 0)
{
return S_ISREG(st.st_mode) && (st.st_size > 0);
}
return false;
}
int Engine::addObject(WFObj * obj)
{
int id = m_next_object_index;
Object * o = new Object();
o->wfobj = obj;
o->display_list = obj->render();
/* TODO: stl map insertion valid like this? */
m_objects[id] = o;
m_next_object_index++;
return id;
}
Engine::Object * Engine::getObject(int id)
{
return m_objects.find(id) != m_objects.end() ? m_objects[id] : NULL;
}
void Engine::run()
{
}