Josh Holtrop
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1371328c8b
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use projection matrix as well
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2011-04-30 09:49:08 -04:00 |
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Josh Holtrop
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2f57ba687c
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specify vertex attributes and draw triangles
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2011-04-30 09:32:38 -04:00 |
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Josh Holtrop
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1434828ad9
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implement basic color shader
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2011-04-30 09:32:14 -04:00 |
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Josh Holtrop
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d76fb43a3c
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add makeBuffer() and triangle data
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2011-04-30 09:08:58 -04:00 |
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Josh Holtrop
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9a0ffa8cbe
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kinda forgot the point of loadFile()
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2011-04-29 17:24:01 -04:00 |
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Josh Holtrop
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c6e51524e9
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create and link program, add getProgramLog()
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2011-04-28 19:44:04 -04:00 |
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Josh Holtrop
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5a1fed9a41
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load and compile shaders
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2011-04-28 18:47:06 -04:00 |
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Josh Holtrop
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ba2c1d9c60
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set up modelview matrix, bigger window
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2011-04-28 17:52:07 -04:00 |
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Josh Holtrop
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13cb39e79e
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retabbed
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2011-04-27 22:30:03 -04:00 |
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Josh Holtrop
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e32f283aad
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add initial GLSL template
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2011-04-27 22:25:02 -04:00 |
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